glAccum
public void glAccum(int arg0,
float arg1)
- glAccum in interface GL
glAlphaFragmentOp1ATI
public void glAlphaFragmentOp1ATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glAlphaFragmentOp1ATI in interface GL
glAlphaFragmentOp2ATI
public void glAlphaFragmentOp2ATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8)
- glAlphaFragmentOp2ATI in interface GL
glAlphaFragmentOp3ATI
public void glAlphaFragmentOp3ATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11)
- glAlphaFragmentOp3ATI in interface GL
glAlphaFunc
public void glAlphaFunc(int arg0,
float arg1)
- glAlphaFunc in interface GL
glAreProgramsResidentNV
public boolean glAreProgramsResidentNV(int arg0,
int[] arg1,
int arg2,
byte[] arg3,
int arg4)
- glAreProgramsResidentNV in interface GL
glAreTexturesResident
public boolean glAreTexturesResident(int arg0,
int[] arg1,
int arg2,
byte[] arg3,
int arg4)
- glAreTexturesResident in interface GL
glArrayElement
public void glArrayElement(int arg0)
- glArrayElement in interface GL
glArrayObjectATI
public void glArrayObjectATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glArrayObjectATI in interface GL
glAttachObjectARB
public void glAttachObjectARB(int arg0,
int arg1)
- glAttachObjectARB in interface GL
glAttachShader
public void glAttachShader(int arg0,
int arg1)
- glAttachShader in interface GL
glBegin
public void glBegin(int arg0)
- glBegin in interface GL
glBeginQuery
public void glBeginQuery(int arg0,
int arg1)
- glBeginQuery in interface GL
glBeginQueryARB
public void glBeginQueryARB(int arg0,
int arg1)
- glBeginQueryARB in interface GL
glBindBuffer
public void glBindBuffer(int arg0,
int arg1)
- glBindBuffer in interface GL
glBindBufferARB
public void glBindBufferARB(int arg0,
int arg1)
- glBindBufferARB in interface GL
glBindProgramARB
public void glBindProgramARB(int arg0,
int arg1)
- glBindProgramARB in interface GL
glBindProgramNV
public void glBindProgramNV(int arg0,
int arg1)
- glBindProgramNV in interface GL
glBindTexture
public void glBindTexture(int arg0,
int arg1)
- glBindTexture in interface GL
glBitmap
public void glBitmap(int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
byte[] arg6,
int arg7)
- glBitmap in interface GL
glBitmap
public void glBitmap(int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
ByteBuffer arg6)
- glBitmap in interface GL
glBitmap
public void glBitmap(int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
long arg6)
- glBitmap in interface GL
glBlendColor
public void glBlendColor(float arg0,
float arg1,
float arg2,
float arg3)
- glBlendColor in interface GL
glBlendFunc
public void glBlendFunc(int arg0,
int arg1)
- glBlendFunc in interface GL
glBlendFuncSeparate
public void glBlendFuncSeparate(int arg0,
int arg1,
int arg2,
int arg3)
- glBlendFuncSeparate in interface GL
glBlendFuncSeparateEXT
public void glBlendFuncSeparateEXT(int arg0,
int arg1,
int arg2,
int arg3)
- glBlendFuncSeparateEXT in interface GL
glBlendFuncSeparateINGR
public void glBlendFuncSeparateINGR(int arg0,
int arg1,
int arg2,
int arg3)
- glBlendFuncSeparateINGR in interface GL
glBufferData
public void glBufferData(int arg0,
int arg1,
Buffer arg2,
int arg3)
- glBufferData in interface GL
glBufferDataARB
public void glBufferDataARB(int arg0,
int arg1,
Buffer arg2,
int arg3)
- glBufferDataARB in interface GL
glBufferSubData
public void glBufferSubData(int arg0,
int arg1,
int arg2,
Buffer arg3)
- glBufferSubData in interface GL
glCallList
public void glCallList(int arg0)
- glCallList in interface GL
glClampColorARB
public void glClampColorARB(int arg0,
int arg1)
- glClampColorARB in interface GL
glClear
public void glClear(int arg0)
- glClear in interface GL
glClearAccum
public void glClearAccum(float arg0,
float arg1,
float arg2,
float arg3)
- glClearAccum in interface GL
glClearColor
public void glClearColor(float arg0,
float arg1,
float arg2,
float arg3)
- glClearColor in interface GL
glClearDepth
public void glClearDepth(double arg0)
- glClearDepth in interface GL
glClearIndex
public void glClearIndex(float arg0)
- glClearIndex in interface GL
glClearStencil
public void glClearStencil(int arg0)
- glClearStencil in interface GL
glClipPlane
public void glClipPlane(int arg0,
double[] arg1,
int arg2)
- glClipPlane in interface GL
glColor3b
public void glColor3b(byte arg0,
byte arg1,
byte arg2)
- glColor3b in interface GL
glColor3bv
public void glColor3bv(byte[] arg0,
int arg1)
- glColor3bv in interface GL
glColor3d
public void glColor3d(double arg0,
double arg1,
double arg2)
- glColor3d in interface GL
glColor3dv
public void glColor3dv(double[] arg0,
int arg1)
- glColor3dv in interface GL
glColor3f
public void glColor3f(float arg0,
float arg1,
float arg2)
- glColor3f in interface GL
glColor3fVertex3fSUN
public void glColor3fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
- glColor3fVertex3fSUN in interface GL
glColor3fVertex3fvSUN
public void glColor3fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3)
- glColor3fVertex3fvSUN in interface GL
glColor3fv
public void glColor3fv(float[] arg0,
int arg1)
- glColor3fv in interface GL
glColor3hNV
public void glColor3hNV(short arg0,
short arg1,
short arg2)
- glColor3hNV in interface GL
glColor3hvNV
public void glColor3hvNV(short[] arg0,
int arg1)
- glColor3hvNV in interface GL
glColor3i
public void glColor3i(int arg0,
int arg1,
int arg2)
- glColor3i in interface GL
glColor3iv
public void glColor3iv(int[] arg0,
int arg1)
- glColor3iv in interface GL
glColor3s
public void glColor3s(short arg0,
short arg1,
short arg2)
- glColor3s in interface GL
glColor3sv
public void glColor3sv(short[] arg0,
int arg1)
- glColor3sv in interface GL
glColor3ub
public void glColor3ub(byte arg0,
byte arg1,
byte arg2)
- glColor3ub in interface GL
glColor3ubv
public void glColor3ubv(byte[] arg0,
int arg1)
- glColor3ubv in interface GL
glColor3ui
public void glColor3ui(int arg0,
int arg1,
int arg2)
- glColor3ui in interface GL
glColor3uiv
public void glColor3uiv(int[] arg0,
int arg1)
- glColor3uiv in interface GL
glColor3us
public void glColor3us(short arg0,
short arg1,
short arg2)
- glColor3us in interface GL
glColor3usv
public void glColor3usv(short[] arg0,
int arg1)
- glColor3usv in interface GL
glColor4b
public void glColor4b(byte arg0,
byte arg1,
byte arg2,
byte arg3)
- glColor4b in interface GL
glColor4bv
public void glColor4bv(byte[] arg0,
int arg1)
- glColor4bv in interface GL
glColor4d
public void glColor4d(double arg0,
double arg1,
double arg2,
double arg3)
- glColor4d in interface GL
glColor4dv
public void glColor4dv(double[] arg0,
int arg1)
- glColor4dv in interface GL
glColor4f
public void glColor4f(float arg0,
float arg1,
float arg2,
float arg3)
- glColor4f in interface GL
glColor4fNormal3fVertex3fSUN
public void glColor4fNormal3fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9)
- glColor4fNormal3fVertex3fSUN in interface GL
glColor4fNormal3fVertex3fvSUN
public void glColor4fNormal3fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5)
- glColor4fNormal3fVertex3fvSUN in interface GL
glColor4fv
public void glColor4fv(float[] arg0,
int arg1)
- glColor4fv in interface GL
glColor4hNV
public void glColor4hNV(short arg0,
short arg1,
short arg2,
short arg3)
- glColor4hNV in interface GL
glColor4hvNV
public void glColor4hvNV(short[] arg0,
int arg1)
- glColor4hvNV in interface GL
glColor4i
public void glColor4i(int arg0,
int arg1,
int arg2,
int arg3)
- glColor4i in interface GL
glColor4iv
public void glColor4iv(int[] arg0,
int arg1)
- glColor4iv in interface GL
glColor4s
public void glColor4s(short arg0,
short arg1,
short arg2,
short arg3)
- glColor4s in interface GL
glColor4sv
public void glColor4sv(short[] arg0,
int arg1)
- glColor4sv in interface GL
glColor4ub
public void glColor4ub(byte arg0,
byte arg1,
byte arg2,
byte arg3)
- glColor4ub in interface GL
glColor4ubVertex2fSUN
public void glColor4ubVertex2fSUN(byte arg0,
byte arg1,
byte arg2,
byte arg3,
float arg4,
float arg5)
- glColor4ubVertex2fSUN in interface GL
glColor4ubVertex2fvSUN
public void glColor4ubVertex2fvSUN(byte[] arg0,
int arg1,
float[] arg2,
int arg3)
- glColor4ubVertex2fvSUN in interface GL
glColor4ubVertex3fSUN
public void glColor4ubVertex3fSUN(byte arg0,
byte arg1,
byte arg2,
byte arg3,
float arg4,
float arg5,
float arg6)
- glColor4ubVertex3fSUN in interface GL
glColor4ubVertex3fvSUN
public void glColor4ubVertex3fvSUN(byte[] arg0,
int arg1,
float[] arg2,
int arg3)
- glColor4ubVertex3fvSUN in interface GL
glColor4ubv
public void glColor4ubv(byte[] arg0,
int arg1)
- glColor4ubv in interface GL
glColor4ui
public void glColor4ui(int arg0,
int arg1,
int arg2,
int arg3)
- glColor4ui in interface GL
glColor4uiv
public void glColor4uiv(int[] arg0,
int arg1)
- glColor4uiv in interface GL
glColor4us
public void glColor4us(short arg0,
short arg1,
short arg2,
short arg3)
- glColor4us in interface GL
glColor4usv
public void glColor4usv(short[] arg0,
int arg1)
- glColor4usv in interface GL
glColorFragmentOp1ATI
public void glColorFragmentOp1ATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6)
- glColorFragmentOp1ATI in interface GL
glColorFragmentOp2ATI
public void glColorFragmentOp2ATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9)
- glColorFragmentOp2ATI in interface GL
glColorFragmentOp3ATI
public void glColorFragmentOp3ATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12)
- glColorFragmentOp3ATI in interface GL
glColorMask
public void glColorMask(boolean arg0,
boolean arg1,
boolean arg2,
boolean arg3)
- glColorMask in interface GL
glColorMaterial
public void glColorMaterial(int arg0,
int arg1)
- glColorMaterial in interface GL
glColorPointer
public void glColorPointer(int arg0,
int arg1,
int arg2,
Buffer arg3)
- glColorPointer in interface GL
glColorPointer
public void glColorPointer(int arg0,
int arg1,
int arg2,
long arg3)
- glColorPointer in interface GL
glColorSubTable
public void glColorSubTable(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
Buffer arg5)
- glColorSubTable in interface GL
glColorSubTable
public void glColorSubTable(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
long arg5)
- glColorSubTable in interface GL
glColorTable
public void glColorTable(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
Buffer arg5)
- glColorTable in interface GL
glColorTable
public void glColorTable(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
long arg5)
- glColorTable in interface GL
glColorTableEXT
public void glColorTableEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
Buffer arg5)
- glColorTableEXT in interface GL
glColorTableParameterfv
public void glColorTableParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glColorTableParameterfv in interface GL
glColorTableParameteriv
public void glColorTableParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glColorTableParameteriv in interface GL
glCombinerInputNV
public void glCombinerInputNV(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glCombinerInputNV in interface GL
glCombinerOutputNV
public void glCombinerOutputNV(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
boolean arg7,
boolean arg8,
boolean arg9)
- glCombinerOutputNV in interface GL
glCombinerParameterfvNV
public void glCombinerParameterfvNV(int arg0,
float[] arg1,
int arg2)
- glCombinerParameterfvNV in interface GL
glCombinerParameterivNV
public void glCombinerParameterivNV(int arg0,
int[] arg1,
int arg2)
- glCombinerParameterivNV in interface GL
glCombinerStageParameterfvNV
public void glCombinerStageParameterfvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glCombinerStageParameterfvNV in interface GL
glCompressedTexImage1D
public void glCompressedTexImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
Buffer arg6)
- glCompressedTexImage1D in interface GL
glCompressedTexImage1D
public void glCompressedTexImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
- glCompressedTexImage1D in interface GL
glCompressedTexImage2D
public void glCompressedTexImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
Buffer arg7)
- glCompressedTexImage2D in interface GL
glCompressedTexImage2D
public void glCompressedTexImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
long arg7)
- glCompressedTexImage2D in interface GL
glCompressedTexImage3D
public void glCompressedTexImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
Buffer arg8)
- glCompressedTexImage3D in interface GL
glCompressedTexImage3D
public void glCompressedTexImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
- glCompressedTexImage3D in interface GL
glCompressedTexSubImage1D
public void glCompressedTexSubImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
Buffer arg6)
- glCompressedTexSubImage1D in interface GL
glCompressedTexSubImage1D
public void glCompressedTexSubImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
- glCompressedTexSubImage1D in interface GL
glCompressedTexSubImage2D
public void glCompressedTexSubImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
Buffer arg8)
- glCompressedTexSubImage2D in interface GL
glCompressedTexSubImage2D
public void glCompressedTexSubImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
- glCompressedTexSubImage2D in interface GL
glCompressedTexSubImage3D
public void glCompressedTexSubImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
Buffer arg10)
- glCompressedTexSubImage3D in interface GL
glCompressedTexSubImage3D
public void glCompressedTexSubImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
- glCompressedTexSubImage3D in interface GL
glConvolutionFilter1D
public void glConvolutionFilter1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
Buffer arg5)
- glConvolutionFilter1D in interface GL
glConvolutionFilter1D
public void glConvolutionFilter1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
long arg5)
- glConvolutionFilter1D in interface GL
glConvolutionFilter2D
public void glConvolutionFilter2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
Buffer arg6)
- glConvolutionFilter2D in interface GL
glConvolutionFilter2D
public void glConvolutionFilter2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
- glConvolutionFilter2D in interface GL
glConvolutionParameterf
public void glConvolutionParameterf(int arg0,
int arg1,
float arg2)
- glConvolutionParameterf in interface GL
glConvolutionParameterfv
public void glConvolutionParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glConvolutionParameterfv in interface GL
glConvolutionParameteri
public void glConvolutionParameteri(int arg0,
int arg1,
int arg2)
- glConvolutionParameteri in interface GL
glConvolutionParameteriv
public void glConvolutionParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glConvolutionParameteriv in interface GL
glCopyColorSubTable
public void glCopyColorSubTable(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glCopyColorSubTable in interface GL
glCopyColorTable
public void glCopyColorTable(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glCopyColorTable in interface GL
glCopyConvolutionFilter1D
public void glCopyConvolutionFilter1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glCopyConvolutionFilter1D in interface GL
glCopyConvolutionFilter2D
public void glCopyConvolutionFilter2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glCopyConvolutionFilter2D in interface GL
glCopyPixels
public void glCopyPixels(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glCopyPixels in interface GL
glCopyTexImage1D
public void glCopyTexImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6)
- glCopyTexImage1D in interface GL
glCopyTexImage2D
public void glCopyTexImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7)
- glCopyTexImage2D in interface GL
glCopyTexSubImage1D
public void glCopyTexSubImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glCopyTexSubImage1D in interface GL
glCopyTexSubImage2D
public void glCopyTexSubImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7)
- glCopyTexSubImage2D in interface GL
glCopyTexSubImage3D
public void glCopyTexSubImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8)
- glCopyTexSubImage3D in interface GL
glCullFace
public void glCullFace(int arg0)
- glCullFace in interface GL
glCullParameterdvEXT
public void glCullParameterdvEXT(int arg0,
double[] arg1,
int arg2)
- glCullParameterdvEXT in interface GL
glCullParameterfvEXT
public void glCullParameterfvEXT(int arg0,
float[] arg1,
int arg2)
- glCullParameterfvEXT in interface GL
glDeformSGIX
public void glDeformSGIX(int arg0)
- glDeformSGIX in interface GL
glDeformationMap3dSGIX
public void glDeformationMap3dSGIX(int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,
double arg9,
double arg10,
int arg11,
int arg12,
double[] arg13,
int arg14)
- glDeformationMap3dSGIX in interface GL
glDeformationMap3dSGIX
public void glDeformationMap3dSGIX(int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,
double arg9,
double arg10,
int arg11,
int arg12,
DoubleBuffer arg13)
- glDeformationMap3dSGIX in interface GL
glDeformationMap3fSGIX
public void glDeformationMap3fSGIX(int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,
float arg9,
float arg10,
int arg11,
int arg12,
float[] arg13,
int arg14)
- glDeformationMap3fSGIX in interface GL
glDeformationMap3fSGIX
public void glDeformationMap3fSGIX(int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,
float arg9,
float arg10,
int arg11,
int arg12,
FloatBuffer arg13)
- glDeformationMap3fSGIX in interface GL
glDeleteBuffers
public void glDeleteBuffers(int arg0,
int[] arg1,
int arg2)
- glDeleteBuffers in interface GL
glDeleteBuffersARB
public void glDeleteBuffersARB(int arg0,
int[] arg1,
int arg2)
- glDeleteBuffersARB in interface GL
glDeleteFencesAPPLE
public void glDeleteFencesAPPLE(int arg0,
int[] arg1,
int arg2)
- glDeleteFencesAPPLE in interface GL
glDeleteFencesNV
public void glDeleteFencesNV(int arg0,
int[] arg1,
int arg2)
- glDeleteFencesNV in interface GL
glDeleteFramebuffersEXT
public void glDeleteFramebuffersEXT(int arg0,
int[] arg1,
int arg2)
- glDeleteFramebuffersEXT in interface GL
glDeleteLists
public void glDeleteLists(int arg0,
int arg1)
- glDeleteLists in interface GL
glDeleteProgramsARB
public void glDeleteProgramsARB(int arg0,
int[] arg1,
int arg2)
- glDeleteProgramsARB in interface GL
glDeleteProgramsNV
public void glDeleteProgramsNV(int arg0,
int[] arg1,
int arg2)
- glDeleteProgramsNV in interface GL
glDeleteQueries
public void glDeleteQueries(int arg0,
int[] arg1,
int arg2)
- glDeleteQueries in interface GL
glDeleteQueriesARB
public void glDeleteQueriesARB(int arg0,
int[] arg1,
int arg2)
- glDeleteQueriesARB in interface GL
glDeleteRenderbuffersEXT
public void glDeleteRenderbuffersEXT(int arg0,
int[] arg1,
int arg2)
- glDeleteRenderbuffersEXT in interface GL
glDeleteShader
public void glDeleteShader(int arg0)
- glDeleteShader in interface GL
glDeleteTextures
public void glDeleteTextures(int arg0,
int[] arg1,
int arg2)
- glDeleteTextures in interface GL
glDeleteVertexArraysAPPLE
public void glDeleteVertexArraysAPPLE(int arg0,
int[] arg1,
int arg2)
- glDeleteVertexArraysAPPLE in interface GL
glDepthBoundsEXT
public void glDepthBoundsEXT(double arg0,
double arg1)
- glDepthBoundsEXT in interface GL
glDepthFunc
public void glDepthFunc(int arg0)
- glDepthFunc in interface GL
glDepthMask
public void glDepthMask(boolean arg0)
- glDepthMask in interface GL
glDepthRange
public void glDepthRange(double arg0,
double arg1)
- glDepthRange in interface GL
glDetachObjectARB
public void glDetachObjectARB(int arg0,
int arg1)
- glDetachObjectARB in interface GL
glDetachShader
public void glDetachShader(int arg0,
int arg1)
- glDetachShader in interface GL
glDetailTexFuncSGIS
public void glDetailTexFuncSGIS(int arg0,
int arg1,
float[] arg2,
int arg3)
- glDetailTexFuncSGIS in interface GL
glDisable
public void glDisable(int arg0)
- glDisable in interface GL
glDrawArrays
public void glDrawArrays(int arg0,
int arg1,
int arg2)
- glDrawArrays in interface GL
glDrawBuffer
public void glDrawBuffer(int arg0)
- glDrawBuffer in interface GL
glDrawBufferRegion
public void glDrawBufferRegion(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6)
- glDrawBufferRegion in interface GL
glDrawBuffers
public void glDrawBuffers(int arg0,
int[] arg1,
int arg2)
- glDrawBuffers in interface GL
glDrawBuffersARB
public void glDrawBuffersARB(int arg0,
int[] arg1,
int arg2)
- glDrawBuffersARB in interface GL
glDrawBuffersATI
public void glDrawBuffersATI(int arg0,
int[] arg1,
int arg2)
- glDrawBuffersATI in interface GL
glDrawElementArrayAPPLE
public void glDrawElementArrayAPPLE(int arg0,
int arg1,
int arg2)
- glDrawElementArrayAPPLE in interface GL
glDrawElements
public void glDrawElements(int arg0,
int arg1,
int arg2,
Buffer arg3)
- glDrawElements in interface GL
glDrawElements
public void glDrawElements(int arg0,
int arg1,
int arg2,
long arg3)
- glDrawElements in interface GL
glDrawMeshArraysSUN
public void glDrawMeshArraysSUN(int arg0,
int arg1,
int arg2,
int arg3)
- glDrawMeshArraysSUN in interface GL
glDrawPixels
public void glDrawPixels(int arg0,
int arg1,
int arg2,
int arg3,
Buffer arg4)
- glDrawPixels in interface GL
glDrawPixels
public void glDrawPixels(int arg0,
int arg1,
int arg2,
int arg3,
long arg4)
- glDrawPixels in interface GL
glDrawRangeElementArrayAPPLE
public void glDrawRangeElementArrayAPPLE(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glDrawRangeElementArrayAPPLE in interface GL
glDrawRangeElementArrayATI
public void glDrawRangeElementArrayATI(int arg0,
int arg1,
int arg2,
int arg3)
- glDrawRangeElementArrayATI in interface GL
glDrawRangeElements
public void glDrawRangeElements(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
Buffer arg5)
- glDrawRangeElements in interface GL
glDrawRangeElements
public void glDrawRangeElements(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
long arg5)
- glDrawRangeElements in interface GL
glEdgeFlag
public void glEdgeFlag(boolean arg0)
- glEdgeFlag in interface GL
glEdgeFlagPointer
public void glEdgeFlagPointer(int arg0,
long arg1)
- glEdgeFlagPointer in interface GL
glEdgeFlagv
public void glEdgeFlagv(byte[] arg0,
int arg1)
- glEdgeFlagv in interface GL
glElementPointerATI
public void glElementPointerATI(int arg0,
long arg1)
- glElementPointerATI in interface GL
glEnable
public void glEnable(int arg0)
- glEnable in interface GL
glEnd
public void glEnd()
- glEnd in interface GL
glEndList
public void glEndList()
- glEndList in interface GL
glEndQuery
public void glEndQuery(int arg0)
- glEndQuery in interface GL
glEndQueryARB
public void glEndQueryARB(int arg0)
- glEndQueryARB in interface GL
glEvalCoord1d
public void glEvalCoord1d(double arg0)
- glEvalCoord1d in interface GL
glEvalCoord1dv
public void glEvalCoord1dv(double[] arg0,
int arg1)
- glEvalCoord1dv in interface GL
glEvalCoord1f
public void glEvalCoord1f(float arg0)
- glEvalCoord1f in interface GL
glEvalCoord1fv
public void glEvalCoord1fv(float[] arg0,
int arg1)
- glEvalCoord1fv in interface GL
glEvalCoord2d
public void glEvalCoord2d(double arg0,
double arg1)
- glEvalCoord2d in interface GL
glEvalCoord2dv
public void glEvalCoord2dv(double[] arg0,
int arg1)
- glEvalCoord2dv in interface GL
glEvalCoord2f
public void glEvalCoord2f(float arg0,
float arg1)
- glEvalCoord2f in interface GL
glEvalCoord2fv
public void glEvalCoord2fv(float[] arg0,
int arg1)
- glEvalCoord2fv in interface GL
glEvalMapsNV
public void glEvalMapsNV(int arg0,
int arg1)
- glEvalMapsNV in interface GL
glEvalMesh1
public void glEvalMesh1(int arg0,
int arg1,
int arg2)
- glEvalMesh1 in interface GL
glEvalMesh2
public void glEvalMesh2(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glEvalMesh2 in interface GL
glEvalPoint1
public void glEvalPoint1(int arg0)
- glEvalPoint1 in interface GL
glEvalPoint2
public void glEvalPoint2(int arg0,
int arg1)
- glEvalPoint2 in interface GL
glExecuteProgramNV
public void glExecuteProgramNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glExecuteProgramNV in interface GL
glExtractComponentEXT
public void glExtractComponentEXT(int arg0,
int arg1,
int arg2)
- glExtractComponentEXT in interface GL
glFinalCombinerInputNV
public void glFinalCombinerInputNV(int arg0,
int arg1,
int arg2,
int arg3)
- glFinalCombinerInputNV in interface GL
glFinish
public void glFinish()
- glFinish in interface GL
glFinishAsyncSGIX
public int glFinishAsyncSGIX(int[] arg0,
int arg1)
- glFinishAsyncSGIX in interface GL
glFinishObjectAPPLE
public void glFinishObjectAPPLE(int arg0,
int arg1)
- glFinishObjectAPPLE in interface GL
glFlush
public void glFlush()
- glFlush in interface GL
glFogCoordPointer
public void glFogCoordPointer(int arg0,
int arg1,
long arg2)
- glFogCoordPointer in interface GL
glFogCoordPointerEXT
public void glFogCoordPointerEXT(int arg0,
int arg1,
long arg2)
- glFogCoordPointerEXT in interface GL
glFogCoordd
public void glFogCoordd(double arg0)
- glFogCoordd in interface GL
glFogCoorddEXT
public void glFogCoorddEXT(double arg0)
- glFogCoorddEXT in interface GL
glFogCoorddv
public void glFogCoorddv(double[] arg0,
int arg1)
- glFogCoorddv in interface GL
glFogCoorddvEXT
public void glFogCoorddvEXT(double[] arg0,
int arg1)
- glFogCoorddvEXT in interface GL
glFogCoordf
public void glFogCoordf(float arg0)
- glFogCoordf in interface GL
glFogCoordfEXT
public void glFogCoordfEXT(float arg0)
- glFogCoordfEXT in interface GL
glFogCoordfv
public void glFogCoordfv(float[] arg0,
int arg1)
- glFogCoordfv in interface GL
glFogCoordfvEXT
public void glFogCoordfvEXT(float[] arg0,
int arg1)
- glFogCoordfvEXT in interface GL
glFogCoordhNV
public void glFogCoordhNV(short arg0)
- glFogCoordhNV in interface GL
glFogCoordhvNV
public void glFogCoordhvNV(short[] arg0,
int arg1)
- glFogCoordhvNV in interface GL
glFogFuncSGIS
public void glFogFuncSGIS(int arg0,
float[] arg1,
int arg2)
- glFogFuncSGIS in interface GL
glFogf
public void glFogf(int arg0,
float arg1)
- glFogf in interface GL
glFogfv
public void glFogfv(int arg0,
float[] arg1,
int arg2)
- glFogfv in interface GL
glFogi
public void glFogi(int arg0,
int arg1)
- glFogi in interface GL
glFogiv
public void glFogiv(int arg0,
int[] arg1,
int arg2)
- glFogiv in interface GL
glFragmentLightModelfvSGIX
public void glFragmentLightModelfvSGIX(int arg0,
float[] arg1,
int arg2)
- glFragmentLightModelfvSGIX in interface GL
glFragmentLightfSGIX
public void glFragmentLightfSGIX(int arg0,
int arg1,
float arg2)
- glFragmentLightfSGIX in interface GL
glFragmentLightfvSGIX
public void glFragmentLightfvSGIX(int arg0,
int arg1,
float[] arg2,
int arg3)
- glFragmentLightfvSGIX in interface GL
glFragmentLightiSGIX
public void glFragmentLightiSGIX(int arg0,
int arg1,
int arg2)
- glFragmentLightiSGIX in interface GL
glFragmentLightivSGIX
public void glFragmentLightivSGIX(int arg0,
int arg1,
int[] arg2,
int arg3)
- glFragmentLightivSGIX in interface GL
glFragmentMaterialfSGIX
public void glFragmentMaterialfSGIX(int arg0,
int arg1,
float arg2)
- glFragmentMaterialfSGIX in interface GL
glFragmentMaterialfvSGIX
public void glFragmentMaterialfvSGIX(int arg0,
int arg1,
float[] arg2,
int arg3)
- glFragmentMaterialfvSGIX in interface GL
glFragmentMaterialiSGIX
public void glFragmentMaterialiSGIX(int arg0,
int arg1,
int arg2)
- glFragmentMaterialiSGIX in interface GL
glFragmentMaterialivSGIX
public void glFragmentMaterialivSGIX(int arg0,
int arg1,
int[] arg2,
int arg3)
- glFragmentMaterialivSGIX in interface GL
glFramebufferRenderbufferEXT
public void glFramebufferRenderbufferEXT(int arg0,
int arg1,
int arg2,
int arg3)
- glFramebufferRenderbufferEXT in interface GL
glFramebufferTexture1DEXT
public void glFramebufferTexture1DEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glFramebufferTexture1DEXT in interface GL
glFramebufferTexture2DEXT
public void glFramebufferTexture2DEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glFramebufferTexture2DEXT in interface GL
glFramebufferTexture3DEXT
public void glFramebufferTexture3DEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glFramebufferTexture3DEXT in interface GL
glFrontFace
public void glFrontFace(int arg0)
- glFrontFace in interface GL
glFrustum
public void glFrustum(double arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5)
- glFrustum in interface GL
glGenBuffers
public void glGenBuffers(int arg0,
int[] arg1,
int arg2)
- glGenBuffers in interface GL
glGenBuffersARB
public void glGenBuffersARB(int arg0,
int[] arg1,
int arg2)
- glGenBuffersARB in interface GL
glGenFencesAPPLE
public void glGenFencesAPPLE(int arg0,
int[] arg1,
int arg2)
- glGenFencesAPPLE in interface GL
glGenFencesNV
public void glGenFencesNV(int arg0,
int[] arg1,
int arg2)
- glGenFencesNV in interface GL
glGenFramebuffersEXT
public void glGenFramebuffersEXT(int arg0,
int[] arg1,
int arg2)
- glGenFramebuffersEXT in interface GL
glGenLists
public int glGenLists(int arg0)
- glGenLists in interface GL
glGenOcclusionQueriesNV
public void glGenOcclusionQueriesNV(int arg0,
int[] arg1,
int arg2)
- glGenOcclusionQueriesNV in interface GL
glGenProgramsARB
public void glGenProgramsARB(int arg0,
int[] arg1,
int arg2)
- glGenProgramsARB in interface GL
glGenProgramsNV
public void glGenProgramsNV(int arg0,
int[] arg1,
int arg2)
- glGenProgramsNV in interface GL
glGenQueries
public void glGenQueries(int arg0,
int[] arg1,
int arg2)
- glGenQueries in interface GL
glGenQueriesARB
public void glGenQueriesARB(int arg0,
int[] arg1,
int arg2)
- glGenQueriesARB in interface GL
glGenRenderbuffersEXT
public void glGenRenderbuffersEXT(int arg0,
int[] arg1,
int arg2)
- glGenRenderbuffersEXT in interface GL
glGenSymbolsEXT
public int glGenSymbolsEXT(int arg0,
int arg1,
int arg2,
int arg3)
- glGenSymbolsEXT in interface GL
glGenTextures
public void glGenTextures(int arg0,
int[] arg1,
int arg2)
- glGenTextures in interface GL
glGenVertexArraysAPPLE
public void glGenVertexArraysAPPLE(int arg0,
int[] arg1,
int arg2)
- glGenVertexArraysAPPLE in interface GL
glGetActiveAttrib
public void glGetActiveAttrib(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
- glGetActiveAttrib in interface GL
glGetActiveAttribARB
public void glGetActiveAttribARB(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
- glGetActiveAttribARB in interface GL
glGetActiveUniform
public void glGetActiveUniform(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
- glGetActiveUniform in interface GL
glGetActiveUniformARB
public void glGetActiveUniformARB(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
- glGetActiveUniformARB in interface GL
glGetArrayObjectfvATI
public void glGetArrayObjectfvATI(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetArrayObjectfvATI in interface GL
glGetArrayObjectivATI
public void glGetArrayObjectivATI(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetArrayObjectivATI in interface GL
glGetAttachedObjectsARB
public void glGetAttachedObjectsARB(int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5)
- glGetAttachedObjectsARB in interface GL
glGetAttachedShaders
public void glGetAttachedShaders(int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5)
- glGetAttachedShaders in interface GL
glGetBooleanv
public void glGetBooleanv(int arg0,
byte[] arg1,
int arg2)
- glGetBooleanv in interface GL
glGetBufferParameteriv
public void glGetBufferParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetBufferParameteriv in interface GL
glGetBufferParameterivARB
public void glGetBufferParameterivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetBufferParameterivARB in interface GL
glGetClipPlane
public void glGetClipPlane(int arg0,
double[] arg1,
int arg2)
- glGetClipPlane in interface GL
glGetColorTable
public void glGetColorTable(int arg0,
int arg1,
int arg2,
Buffer arg3)
- glGetColorTable in interface GL
glGetColorTable
public void glGetColorTable(int arg0,
int arg1,
int arg2,
long arg3)
- glGetColorTable in interface GL
glGetColorTableParameterfv
public void glGetColorTableParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetColorTableParameterfv in interface GL
glGetColorTableParameterfvEXT
public void glGetColorTableParameterfvEXT(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetColorTableParameterfvEXT in interface GL
glGetColorTableParameteriv
public void glGetColorTableParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetColorTableParameteriv in interface GL
glGetColorTableParameterivEXT
public void glGetColorTableParameterivEXT(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetColorTableParameterivEXT in interface GL
glGetCombinerInputParameterfvNV
public void glGetCombinerInputParameterfvNV(int arg0,
int arg1,
int arg2,
int arg3,
float[] arg4,
int arg5)
- glGetCombinerInputParameterfvNV in interface GL
glGetCombinerInputParameterivNV
public void glGetCombinerInputParameterivNV(int arg0,
int arg1,
int arg2,
int arg3,
int[] arg4,
int arg5)
- glGetCombinerInputParameterivNV in interface GL
glGetCombinerOutputParameterfvNV
public void glGetCombinerOutputParameterfvNV(int arg0,
int arg1,
int arg2,
float[] arg3,
int arg4)
- glGetCombinerOutputParameterfvNV in interface GL
glGetCombinerOutputParameterivNV
public void glGetCombinerOutputParameterivNV(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4)
- glGetCombinerOutputParameterivNV in interface GL
glGetCombinerStageParameterfvNV
public void glGetCombinerStageParameterfvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetCombinerStageParameterfvNV in interface GL
glGetCompressedTexImage
public void glGetCompressedTexImage(int arg0,
int arg1,
long arg2)
- glGetCompressedTexImage in interface GL
glGetConvolutionFilter
public void glGetConvolutionFilter(int arg0,
int arg1,
int arg2,
long arg3)
- glGetConvolutionFilter in interface GL
glGetConvolutionParameterfv
public void glGetConvolutionParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetConvolutionParameterfv in interface GL
glGetConvolutionParameteriv
public void glGetConvolutionParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetConvolutionParameteriv in interface GL
glGetDetailTexFuncSGIS
public void glGetDetailTexFuncSGIS(int arg0,
float[] arg1,
int arg2)
- glGetDetailTexFuncSGIS in interface GL
glGetDoublev
public void glGetDoublev(int arg0,
double[] arg1,
int arg2)
- glGetDoublev in interface GL
glGetFenceivNV
public void glGetFenceivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetFenceivNV in interface GL
glGetFloatv
public void glGetFloatv(int arg0,
float[] arg1,
int arg2)
- glGetFloatv in interface GL
glGetFogFuncSGIS
public void glGetFogFuncSGIS(float[] arg0,
int arg1)
- glGetFogFuncSGIS in interface GL
glGetFragmentLightfvSGIX
public void glGetFragmentLightfvSGIX(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetFragmentLightfvSGIX in interface GL
glGetFragmentLightivSGIX
public void glGetFragmentLightivSGIX(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetFragmentLightivSGIX in interface GL
glGetFragmentMaterialfvSGIX
public void glGetFragmentMaterialfvSGIX(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetFragmentMaterialfvSGIX in interface GL
glGetFragmentMaterialivSGIX
public void glGetFragmentMaterialivSGIX(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetFragmentMaterialivSGIX in interface GL
glGetHistogram
public void glGetHistogram(int arg0,
boolean arg1,
int arg2,
int arg3,
Buffer arg4)
- glGetHistogram in interface GL
glGetHistogram
public void glGetHistogram(int arg0,
boolean arg1,
int arg2,
int arg3,
long arg4)
- glGetHistogram in interface GL
glGetHistogramParameterfv
public void glGetHistogramParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetHistogramParameterfv in interface GL
glGetHistogramParameteriv
public void glGetHistogramParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetHistogramParameteriv in interface GL
glGetInfoLogARB
public void glGetInfoLogARB(int arg0,
int arg1,
int[] arg2,
int arg3,
byte[] arg4,
int arg5)
- glGetInfoLogARB in interface GL
glGetIntegerv
public void glGetIntegerv(int arg0,
int[] arg1,
int arg2)
- glGetIntegerv in interface GL
glGetInvariantBooleanvEXT
public void glGetInvariantBooleanvEXT(int arg0,
int arg1,
byte[] arg2,
int arg3)
- glGetInvariantBooleanvEXT in interface GL
glGetInvariantFloatvEXT
public void glGetInvariantFloatvEXT(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetInvariantFloatvEXT in interface GL
glGetInvariantIntegervEXT
public void glGetInvariantIntegervEXT(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetInvariantIntegervEXT in interface GL
glGetLightfv
public void glGetLightfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetLightfv in interface GL
glGetLightiv
public void glGetLightiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetLightiv in interface GL
glGetListParameterfvSGIX
public void glGetListParameterfvSGIX(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetListParameterfvSGIX in interface GL
glGetListParameterivSGIX
public void glGetListParameterivSGIX(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetListParameterivSGIX in interface GL
glGetLocalConstantBooleanvEXT
public void glGetLocalConstantBooleanvEXT(int arg0,
int arg1,
byte[] arg2,
int arg3)
- glGetLocalConstantBooleanvEXT in interface GL
glGetLocalConstantFloatvEXT
public void glGetLocalConstantFloatvEXT(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetLocalConstantFloatvEXT in interface GL
glGetLocalConstantIntegervEXT
public void glGetLocalConstantIntegervEXT(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetLocalConstantIntegervEXT in interface GL
glGetMapAttribParameterfvNV
public void glGetMapAttribParameterfvNV(int arg0,
int arg1,
int arg2,
float[] arg3,
int arg4)
- glGetMapAttribParameterfvNV in interface GL
glGetMapAttribParameterivNV
public void glGetMapAttribParameterivNV(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4)
- glGetMapAttribParameterivNV in interface GL
glGetMapControlPointsNV
public void glGetMapControlPointsNV(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
boolean arg5,
Buffer arg6)
- glGetMapControlPointsNV in interface GL
glGetMapParameterfvNV
public void glGetMapParameterfvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetMapParameterfvNV in interface GL
glGetMapParameterivNV
public void glGetMapParameterivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetMapParameterivNV in interface GL
glGetMapdv
public void glGetMapdv(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetMapdv in interface GL
glGetMapfv
public void glGetMapfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetMapfv in interface GL
glGetMapiv
public void glGetMapiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetMapiv in interface GL
glGetMaterialfv
public void glGetMaterialfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetMaterialfv in interface GL
glGetMaterialiv
public void glGetMaterialiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetMaterialiv in interface GL
glGetMinmax
public void glGetMinmax(int arg0,
boolean arg1,
int arg2,
int arg3,
Buffer arg4)
- glGetMinmax in interface GL
glGetMinmax
public void glGetMinmax(int arg0,
boolean arg1,
int arg2,
int arg3,
long arg4)
- glGetMinmax in interface GL
glGetMinmaxParameterfv
public void glGetMinmaxParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetMinmaxParameterfv in interface GL
glGetMinmaxParameteriv
public void glGetMinmaxParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetMinmaxParameteriv in interface GL
glGetObjectBufferfvATI
public void glGetObjectBufferfvATI(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetObjectBufferfvATI in interface GL
glGetObjectBufferivATI
public void glGetObjectBufferivATI(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetObjectBufferivATI in interface GL
glGetObjectParameterfvARB
public void glGetObjectParameterfvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetObjectParameterfvARB in interface GL
glGetObjectParameterivARB
public void glGetObjectParameterivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetObjectParameterivARB in interface GL
glGetOcclusionQueryivNV
public void glGetOcclusionQueryivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetOcclusionQueryivNV in interface GL
glGetOcclusionQueryuivNV
public void glGetOcclusionQueryuivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetOcclusionQueryuivNV in interface GL
glGetPixelMapfv
public void glGetPixelMapfv(int arg0,
float[] arg1,
int arg2)
- glGetPixelMapfv in interface GL
glGetPixelMapfv
public void glGetPixelMapfv(int arg0,
long arg1)
- glGetPixelMapfv in interface GL
glGetPixelMapuiv
public void glGetPixelMapuiv(int arg0,
int[] arg1,
int arg2)
- glGetPixelMapuiv in interface GL
glGetPixelMapuiv
public void glGetPixelMapuiv(int arg0,
long arg1)
- glGetPixelMapuiv in interface GL
glGetPixelMapusv
public void glGetPixelMapusv(int arg0,
long arg1)
- glGetPixelMapusv in interface GL
glGetPixelMapusv
public void glGetPixelMapusv(int arg0,
short[] arg1,
int arg2)
- glGetPixelMapusv in interface GL
glGetPolygonStipple
public void glGetPolygonStipple(byte[] arg0,
int arg1)
- glGetPolygonStipple in interface GL
glGetProgramEnvParameterdvARB
public void glGetProgramEnvParameterdvARB(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetProgramEnvParameterdvARB in interface GL
glGetProgramEnvParameterfvARB
public void glGetProgramEnvParameterfvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetProgramEnvParameterfvARB in interface GL
glGetProgramInfoLog
public void glGetProgramInfoLog(int arg0,
int arg1,
int[] arg2,
int arg3,
byte[] arg4,
int arg5)
- glGetProgramInfoLog in interface GL
glGetProgramLocalParameterdvARB
public void glGetProgramLocalParameterdvARB(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetProgramLocalParameterdvARB in interface GL
glGetProgramLocalParameterfvARB
public void glGetProgramLocalParameterfvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetProgramLocalParameterfvARB in interface GL
glGetProgramParameterdvNV
public void glGetProgramParameterdvNV(int arg0,
int arg1,
int arg2,
double[] arg3,
int arg4)
- glGetProgramParameterdvNV in interface GL
glGetProgramParameterfvNV
public void glGetProgramParameterfvNV(int arg0,
int arg1,
int arg2,
float[] arg3,
int arg4)
- glGetProgramParameterfvNV in interface GL
glGetProgramStringNV
public void glGetProgramStringNV(int arg0,
int arg1,
byte[] arg2,
int arg3)
- glGetProgramStringNV in interface GL
glGetProgramiv
public void glGetProgramiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetProgramiv in interface GL
glGetProgramivARB
public void glGetProgramivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetProgramivARB in interface GL
glGetProgramivNV
public void glGetProgramivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetProgramivNV in interface GL
glGetQueryObjectiv
public void glGetQueryObjectiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetQueryObjectiv in interface GL
glGetQueryObjectivARB
public void glGetQueryObjectivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetQueryObjectivARB in interface GL
glGetQueryObjectuiv
public void glGetQueryObjectuiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetQueryObjectuiv in interface GL
glGetQueryObjectuivARB
public void glGetQueryObjectuivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetQueryObjectuivARB in interface GL
glGetQueryiv
public void glGetQueryiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetQueryiv in interface GL
glGetQueryivARB
public void glGetQueryivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetQueryivARB in interface GL
glGetSeparableFilter
public void glGetSeparableFilter(int arg0,
int arg1,
int arg2,
long arg3,
long arg4,
long arg5)
- glGetSeparableFilter in interface GL
glGetShaderInfoLog
public void glGetShaderInfoLog(int arg0,
int arg1,
int[] arg2,
int arg3,
byte[] arg4,
int arg5)
- glGetShaderInfoLog in interface GL
glGetShaderSource
public void glGetShaderSource(int arg0,
int arg1,
int[] arg2,
int arg3,
byte[] arg4,
int arg5)
- glGetShaderSource in interface GL
glGetShaderSourceARB
public void glGetShaderSourceARB(int arg0,
int arg1,
int[] arg2,
int arg3,
byte[] arg4,
int arg5)
- glGetShaderSourceARB in interface GL
glGetShaderiv
public void glGetShaderiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetShaderiv in interface GL
glGetSharpenTexFuncSGIS
public void glGetSharpenTexFuncSGIS(int arg0,
float[] arg1,
int arg2)
- glGetSharpenTexFuncSGIS in interface GL
glGetTexBumpParameterfvATI
public void glGetTexBumpParameterfvATI(int arg0,
float[] arg1,
int arg2)
- glGetTexBumpParameterfvATI in interface GL
glGetTexEnvfv
public void glGetTexEnvfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetTexEnvfv in interface GL
glGetTexEnviv
public void glGetTexEnviv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetTexEnviv in interface GL
glGetTexFilterFuncSGIS
public void glGetTexFilterFuncSGIS(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetTexFilterFuncSGIS in interface GL
glGetTexGendv
public void glGetTexGendv(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetTexGendv in interface GL
glGetTexGenfv
public void glGetTexGenfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetTexGenfv in interface GL
glGetTexGeniv
public void glGetTexGeniv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetTexGeniv in interface GL
glGetTexImage
public void glGetTexImage(int arg0,
int arg1,
int arg2,
int arg3,
Buffer arg4)
- glGetTexImage in interface GL
glGetTexImage
public void glGetTexImage(int arg0,
int arg1,
int arg2,
int arg3,
long arg4)
- glGetTexImage in interface GL
glGetTexLevelParameterfv
public void glGetTexLevelParameterfv(int arg0,
int arg1,
int arg2,
float[] arg3,
int arg4)
- glGetTexLevelParameterfv in interface GL
glGetTexLevelParameteriv
public void glGetTexLevelParameteriv(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4)
- glGetTexLevelParameteriv in interface GL
glGetTexParameterfv
public void glGetTexParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetTexParameterfv in interface GL
glGetTexParameteriv
public void glGetTexParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetTexParameteriv in interface GL
glGetTrackMatrixivNV
public void glGetTrackMatrixivNV(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4)
- glGetTrackMatrixivNV in interface GL
glGetUniformfv
public void glGetUniformfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetUniformfv in interface GL
glGetUniformfvARB
public void glGetUniformfvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetUniformfvARB in interface GL
glGetUniformiv
public void glGetUniformiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetUniformiv in interface GL
glGetUniformivARB
public void glGetUniformivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetUniformivARB in interface GL
glGetVariantArrayObjectfvATI
public void glGetVariantArrayObjectfvATI(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetVariantArrayObjectfvATI in interface GL
glGetVariantArrayObjectivATI
public void glGetVariantArrayObjectivATI(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetVariantArrayObjectivATI in interface GL
glGetVariantBooleanvEXT
public void glGetVariantBooleanvEXT(int arg0,
int arg1,
byte[] arg2,
int arg3)
- glGetVariantBooleanvEXT in interface GL
glGetVariantFloatvEXT
public void glGetVariantFloatvEXT(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetVariantFloatvEXT in interface GL
glGetVariantIntegervEXT
public void glGetVariantIntegervEXT(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetVariantIntegervEXT in interface GL
glGetVertexAttribdv
public void glGetVertexAttribdv(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetVertexAttribdv in interface GL
glGetVertexAttribdvARB
public void glGetVertexAttribdvARB(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetVertexAttribdvARB in interface GL
glGetVertexAttribdvNV
public void glGetVertexAttribdvNV(int arg0,
int arg1,
double[] arg2,
int arg3)
- glGetVertexAttribdvNV in interface GL
glGetVertexAttribfv
public void glGetVertexAttribfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetVertexAttribfv in interface GL
glGetVertexAttribfvARB
public void glGetVertexAttribfvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetVertexAttribfvARB in interface GL
glGetVertexAttribfvNV
public void glGetVertexAttribfvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glGetVertexAttribfvNV in interface GL
glGetVertexAttribiv
public void glGetVertexAttribiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetVertexAttribiv in interface GL
glGetVertexAttribivARB
public void glGetVertexAttribivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetVertexAttribivARB in interface GL
glGetVertexAttribivNV
public void glGetVertexAttribivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glGetVertexAttribivNV in interface GL
glHint
public void glHint(int arg0,
int arg1)
- glHint in interface GL
glHintPGI
public void glHintPGI(int arg0,
int arg1)
- glHintPGI in interface GL
glHistogram
public void glHistogram(int arg0,
int arg1,
int arg2,
boolean arg3)
- glHistogram in interface GL
glImageTransformParameterfvHP
public void glImageTransformParameterfvHP(int arg0,
int arg1,
float[] arg2,
int arg3)
- glImageTransformParameterfvHP in interface GL
glImageTransformParameterivHP
public void glImageTransformParameterivHP(int arg0,
int arg1,
int[] arg2,
int arg3)
- glImageTransformParameterivHP in interface GL
glIndexFuncEXT
public void glIndexFuncEXT(int arg0,
float arg1)
- glIndexFuncEXT in interface GL
glIndexMask
public void glIndexMask(int arg0)
- glIndexMask in interface GL
glIndexMaterialEXT
public void glIndexMaterialEXT(int arg0,
int arg1)
- glIndexMaterialEXT in interface GL
glIndexd
public void glIndexd(double arg0)
- glIndexd in interface GL
glIndexdv
public void glIndexdv(double[] arg0,
int arg1)
- glIndexdv in interface GL
glIndexf
public void glIndexf(float arg0)
- glIndexf in interface GL
glIndexfv
public void glIndexfv(float[] arg0,
int arg1)
- glIndexfv in interface GL
glIndexi
public void glIndexi(int arg0)
- glIndexi in interface GL
glIndexiv
public void glIndexiv(int[] arg0,
int arg1)
- glIndexiv in interface GL
glIndexs
public void glIndexs(short arg0)
- glIndexs in interface GL
glIndexsv
public void glIndexsv(short[] arg0,
int arg1)
- glIndexsv in interface GL
glIndexub
public void glIndexub(byte arg0)
- glIndexub in interface GL
glIndexubv
public void glIndexubv(byte[] arg0,
int arg1)
- glIndexubv in interface GL
glInsertComponentEXT
public void glInsertComponentEXT(int arg0,
int arg1,
int arg2)
- glInsertComponentEXT in interface GL
glInstrumentsBufferSGIX
public void glInstrumentsBufferSGIX(int arg0,
int[] arg1,
int arg2)
- glInstrumentsBufferSGIX in interface GL
glInterleavedArrays
public void glInterleavedArrays(int arg0,
int arg1,
long arg2)
- glInterleavedArrays in interface GL
glIsBuffer
public boolean glIsBuffer(int arg0)
- glIsBuffer in interface GL
glIsBufferARB
public boolean glIsBufferARB(int arg0)
- glIsBufferARB in interface GL
glIsEnabled
public boolean glIsEnabled(int arg0)
- glIsEnabled in interface GL
glIsFenceAPPLE
public boolean glIsFenceAPPLE(int arg0)
- glIsFenceAPPLE in interface GL
glIsFenceNV
public boolean glIsFenceNV(int arg0)
- glIsFenceNV in interface GL
glIsList
public boolean glIsList(int arg0)
- glIsList in interface GL
glIsProgram
public boolean glIsProgram(int arg0)
- glIsProgram in interface GL
glIsProgramARB
public boolean glIsProgramARB(int arg0)
- glIsProgramARB in interface GL
glIsProgramNV
public boolean glIsProgramNV(int arg0)
- glIsProgramNV in interface GL
glIsQuery
public boolean glIsQuery(int arg0)
- glIsQuery in interface GL
glIsQueryARB
public boolean glIsQueryARB(int arg0)
- glIsQueryARB in interface GL
glIsShader
public boolean glIsShader(int arg0)
- glIsShader in interface GL
glIsTexture
public boolean glIsTexture(int arg0)
- glIsTexture in interface GL
glLightEnviSGIX
public void glLightEnviSGIX(int arg0,
int arg1)
- glLightEnviSGIX in interface GL
glLightModelf
public void glLightModelf(int arg0,
float arg1)
- glLightModelf in interface GL
glLightModelfv
public void glLightModelfv(int arg0,
float[] arg1,
int arg2)
- glLightModelfv in interface GL
glLightModeli
public void glLightModeli(int arg0,
int arg1)
- glLightModeli in interface GL
glLightModeliv
public void glLightModeliv(int arg0,
int[] arg1,
int arg2)
- glLightModeliv in interface GL
glLightf
public void glLightf(int arg0,
int arg1,
float arg2)
- glLightf in interface GL
glLightfv
public void glLightfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glLightfv in interface GL
glLighti
public void glLighti(int arg0,
int arg1,
int arg2)
- glLighti in interface GL
glLightiv
public void glLightiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glLightiv in interface GL
glLineStipple
public void glLineStipple(int arg0,
short arg1)
- glLineStipple in interface GL
glLineWidth
public void glLineWidth(float arg0)
- glLineWidth in interface GL
glLinkProgram
public void glLinkProgram(int arg0)
- glLinkProgram in interface GL
glListBase
public void glListBase(int arg0)
- glListBase in interface GL
glListParameterfSGIX
public void glListParameterfSGIX(int arg0,
int arg1,
float arg2)
- glListParameterfSGIX in interface GL
glListParameterfvSGIX
public void glListParameterfvSGIX(int arg0,
int arg1,
float[] arg2,
int arg3)
- glListParameterfvSGIX in interface GL
glListParameteriSGIX
public void glListParameteriSGIX(int arg0,
int arg1,
int arg2)
- glListParameteriSGIX in interface GL
glListParameterivSGIX
public void glListParameterivSGIX(int arg0,
int arg1,
int[] arg2,
int arg3)
- glListParameterivSGIX in interface GL
glLoadMatrixd
public void glLoadMatrixd(double[] arg0,
int arg1)
- glLoadMatrixd in interface GL
glLoadMatrixf
public void glLoadMatrixf(float[] arg0,
int arg1)
- glLoadMatrixf in interface GL
glLoadName
public void glLoadName(int arg0)
- glLoadName in interface GL
glLoadProgramNV
public void glLoadProgramNV(int arg0,
int arg1,
int arg2,
String arg3)
- glLoadProgramNV in interface GL
glLockArraysEXT
public void glLockArraysEXT(int arg0,
int arg1)
- glLockArraysEXT in interface GL
glLogicOp
public void glLogicOp(int arg0)
- glLogicOp in interface GL
glMap1d
public void glMap1d(int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double[] arg5,
int arg6)
- glMap1d in interface GL
glMap1d
public void glMap1d(int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
DoubleBuffer arg5)
- glMap1d in interface GL
glMap1f
public void glMap1f(int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float[] arg5,
int arg6)
- glMap1f in interface GL
glMap1f
public void glMap1f(int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
FloatBuffer arg5)
- glMap1f in interface GL
glMap2d
public void glMap2d(int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,
double[] arg9,
int arg10)
- glMap2d in interface GL
glMap2d
public void glMap2d(int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,
DoubleBuffer arg9)
- glMap2d in interface GL
glMap2f
public void glMap2f(int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,
float[] arg9,
int arg10)
- glMap2f in interface GL
glMap2f
public void glMap2f(int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,
FloatBuffer arg9)
- glMap2f in interface GL
glMapControlPointsNV
public void glMapControlPointsNV(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
boolean arg7,
Buffer arg8)
- glMapControlPointsNV in interface GL
glMapGrid1d
public void glMapGrid1d(int arg0,
double arg1,
double arg2)
- glMapGrid1d in interface GL
glMapGrid1f
public void glMapGrid1f(int arg0,
float arg1,
float arg2)
- glMapGrid1f in interface GL
glMapGrid2d
public void glMapGrid2d(int arg0,
double arg1,
double arg2,
int arg3,
double arg4,
double arg5)
- glMapGrid2d in interface GL
glMapGrid2f
public void glMapGrid2f(int arg0,
float arg1,
float arg2,
int arg3,
float arg4,
float arg5)
- glMapGrid2f in interface GL
glMapParameterfvNV
public void glMapParameterfvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glMapParameterfvNV in interface GL
glMapParameterivNV
public void glMapParameterivNV(int arg0,
int arg1,
int[] arg2,
int arg3)
- glMapParameterivNV in interface GL
glMapVertexAttrib1dAPPLE
public void glMapVertexAttrib1dAPPLE(int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double[] arg6,
int arg7)
- glMapVertexAttrib1dAPPLE in interface GL
glMapVertexAttrib1fAPPLE
public void glMapVertexAttrib1fAPPLE(int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float[] arg6,
int arg7)
- glMapVertexAttrib1fAPPLE in interface GL
glMapVertexAttrib2dAPPLE
public void glMapVertexAttrib2dAPPLE(int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double arg6,
double arg7,
int arg8,
int arg9,
double[] arg10,
int arg11)
- glMapVertexAttrib2dAPPLE in interface GL
glMapVertexAttrib2dAPPLE
public void glMapVertexAttrib2dAPPLE(int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double arg6,
double arg7,
int arg8,
int arg9,
DoubleBuffer arg10)
- glMapVertexAttrib2dAPPLE in interface GL
glMapVertexAttrib2fAPPLE
public void glMapVertexAttrib2fAPPLE(int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float arg6,
float arg7,
int arg8,
int arg9,
float[] arg10,
int arg11)
- glMapVertexAttrib2fAPPLE in interface GL
glMapVertexAttrib2fAPPLE
public void glMapVertexAttrib2fAPPLE(int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float arg6,
float arg7,
int arg8,
int arg9,
FloatBuffer arg10)
- glMapVertexAttrib2fAPPLE in interface GL
glMaterialf
public void glMaterialf(int arg0,
int arg1,
float arg2)
- glMaterialf in interface GL
glMaterialfv
public void glMaterialfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glMaterialfv in interface GL
glMateriali
public void glMateriali(int arg0,
int arg1,
int arg2)
- glMateriali in interface GL
glMaterialiv
public void glMaterialiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glMaterialiv in interface GL
glMatrixIndexPointerARB
public void glMatrixIndexPointerARB(int arg0,
int arg1,
int arg2,
long arg3)
- glMatrixIndexPointerARB in interface GL
glMatrixIndexubvARB
public void glMatrixIndexubvARB(int arg0,
byte[] arg1,
int arg2)
- glMatrixIndexubvARB in interface GL
glMatrixIndexuivARB
public void glMatrixIndexuivARB(int arg0,
int[] arg1,
int arg2)
- glMatrixIndexuivARB in interface GL
glMatrixIndexusvARB
public void glMatrixIndexusvARB(int arg0,
short[] arg1,
int arg2)
- glMatrixIndexusvARB in interface GL
glMatrixMode
public void glMatrixMode(int arg0)
- glMatrixMode in interface GL
glMinmax
public void glMinmax(int arg0,
int arg1,
boolean arg2)
- glMinmax in interface GL
glMultMatrixd
public void glMultMatrixd(double[] arg0,
int arg1)
- glMultMatrixd in interface GL
glMultMatrixf
public void glMultMatrixf(float[] arg0,
int arg1)
- glMultMatrixf in interface GL
glMultiDrawArrays
public void glMultiDrawArrays(int arg0,
int[] arg1,
int arg2,
int[] arg3,
int arg4,
int arg5)
- glMultiDrawArrays in interface GL
glMultiDrawArraysEXT
public void glMultiDrawArraysEXT(int arg0,
int[] arg1,
int arg2,
int[] arg3,
int arg4,
int arg5)
- glMultiDrawArraysEXT in interface GL
glMultiDrawElementArrayAPPLE
public void glMultiDrawElementArrayAPPLE(int arg0,
int[] arg1,
int arg2,
int[] arg3,
int arg4,
int arg5)
- glMultiDrawElementArrayAPPLE in interface GL
glMultiDrawElements
public void glMultiDrawElements(int arg0,
int[] arg1,
int arg2,
int arg3,
Buffer[] arg4,
int arg5)
- glMultiDrawElements in interface GL
glMultiDrawElementsEXT
public void glMultiDrawElementsEXT(int arg0,
int[] arg1,
int arg2,
int arg3,
Buffer[] arg4,
int arg5)
- glMultiDrawElementsEXT in interface GL
glMultiDrawRangeElementArrayAPPLE
public void glMultiDrawRangeElementArrayAPPLE(int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int arg7)
- glMultiDrawRangeElementArrayAPPLE in interface GL
glMultiModeDrawArraysIBM
public void glMultiModeDrawArraysIBM(int[] arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int arg6,
int arg7)
- glMultiModeDrawArraysIBM in interface GL
glMultiModeDrawElementsIBM
public void glMultiModeDrawElementsIBM(int[] arg0,
int arg1,
int[] arg2,
int arg3,
int arg4,
Buffer[] arg5,
int arg6,
int arg7)
- glMultiModeDrawElementsIBM in interface GL
glMultiTexCoord1d
public void glMultiTexCoord1d(int arg0,
double arg1)
- glMultiTexCoord1d in interface GL
glMultiTexCoord1dv
public void glMultiTexCoord1dv(int arg0,
double[] arg1,
int arg2)
- glMultiTexCoord1dv in interface GL
glMultiTexCoord1f
public void glMultiTexCoord1f(int arg0,
float arg1)
- glMultiTexCoord1f in interface GL
glMultiTexCoord1fv
public void glMultiTexCoord1fv(int arg0,
float[] arg1,
int arg2)
- glMultiTexCoord1fv in interface GL
glMultiTexCoord1hNV
public void glMultiTexCoord1hNV(int arg0,
short arg1)
- glMultiTexCoord1hNV in interface GL
glMultiTexCoord1hvNV
public void glMultiTexCoord1hvNV(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord1hvNV in interface GL
glMultiTexCoord1i
public void glMultiTexCoord1i(int arg0,
int arg1)
- glMultiTexCoord1i in interface GL
glMultiTexCoord1iv
public void glMultiTexCoord1iv(int arg0,
int[] arg1,
int arg2)
- glMultiTexCoord1iv in interface GL
glMultiTexCoord1s
public void glMultiTexCoord1s(int arg0,
short arg1)
- glMultiTexCoord1s in interface GL
glMultiTexCoord1sv
public void glMultiTexCoord1sv(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord1sv in interface GL
glMultiTexCoord2d
public void glMultiTexCoord2d(int arg0,
double arg1,
double arg2)
- glMultiTexCoord2d in interface GL
glMultiTexCoord2dv
public void glMultiTexCoord2dv(int arg0,
double[] arg1,
int arg2)
- glMultiTexCoord2dv in interface GL
glMultiTexCoord2f
public void glMultiTexCoord2f(int arg0,
float arg1,
float arg2)
- glMultiTexCoord2f in interface GL
glMultiTexCoord2fv
public void glMultiTexCoord2fv(int arg0,
float[] arg1,
int arg2)
- glMultiTexCoord2fv in interface GL
glMultiTexCoord2hNV
public void glMultiTexCoord2hNV(int arg0,
short arg1,
short arg2)
- glMultiTexCoord2hNV in interface GL
glMultiTexCoord2hvNV
public void glMultiTexCoord2hvNV(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord2hvNV in interface GL
glMultiTexCoord2i
public void glMultiTexCoord2i(int arg0,
int arg1,
int arg2)
- glMultiTexCoord2i in interface GL
glMultiTexCoord2iv
public void glMultiTexCoord2iv(int arg0,
int[] arg1,
int arg2)
- glMultiTexCoord2iv in interface GL
glMultiTexCoord2s
public void glMultiTexCoord2s(int arg0,
short arg1,
short arg2)
- glMultiTexCoord2s in interface GL
glMultiTexCoord2sv
public void glMultiTexCoord2sv(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord2sv in interface GL
glMultiTexCoord3d
public void glMultiTexCoord3d(int arg0,
double arg1,
double arg2,
double arg3)
- glMultiTexCoord3d in interface GL
glMultiTexCoord3dv
public void glMultiTexCoord3dv(int arg0,
double[] arg1,
int arg2)
- glMultiTexCoord3dv in interface GL
glMultiTexCoord3f
public void glMultiTexCoord3f(int arg0,
float arg1,
float arg2,
float arg3)
- glMultiTexCoord3f in interface GL
glMultiTexCoord3fv
public void glMultiTexCoord3fv(int arg0,
float[] arg1,
int arg2)
- glMultiTexCoord3fv in interface GL
glMultiTexCoord3hNV
public void glMultiTexCoord3hNV(int arg0,
short arg1,
short arg2,
short arg3)
- glMultiTexCoord3hNV in interface GL
glMultiTexCoord3hvNV
public void glMultiTexCoord3hvNV(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord3hvNV in interface GL
glMultiTexCoord3i
public void glMultiTexCoord3i(int arg0,
int arg1,
int arg2,
int arg3)
- glMultiTexCoord3i in interface GL
glMultiTexCoord3iv
public void glMultiTexCoord3iv(int arg0,
int[] arg1,
int arg2)
- glMultiTexCoord3iv in interface GL
glMultiTexCoord3s
public void glMultiTexCoord3s(int arg0,
short arg1,
short arg2,
short arg3)
- glMultiTexCoord3s in interface GL
glMultiTexCoord3sv
public void glMultiTexCoord3sv(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord3sv in interface GL
glMultiTexCoord4d
public void glMultiTexCoord4d(int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
- glMultiTexCoord4d in interface GL
glMultiTexCoord4dv
public void glMultiTexCoord4dv(int arg0,
double[] arg1,
int arg2)
- glMultiTexCoord4dv in interface GL
glMultiTexCoord4f
public void glMultiTexCoord4f(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glMultiTexCoord4f in interface GL
glMultiTexCoord4fv
public void glMultiTexCoord4fv(int arg0,
float[] arg1,
int arg2)
- glMultiTexCoord4fv in interface GL
glMultiTexCoord4hNV
public void glMultiTexCoord4hNV(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glMultiTexCoord4hNV in interface GL
glMultiTexCoord4hvNV
public void glMultiTexCoord4hvNV(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord4hvNV in interface GL
glMultiTexCoord4i
public void glMultiTexCoord4i(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glMultiTexCoord4i in interface GL
glMultiTexCoord4iv
public void glMultiTexCoord4iv(int arg0,
int[] arg1,
int arg2)
- glMultiTexCoord4iv in interface GL
glMultiTexCoord4s
public void glMultiTexCoord4s(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glMultiTexCoord4s in interface GL
glMultiTexCoord4sv
public void glMultiTexCoord4sv(int arg0,
short[] arg1,
int arg2)
- glMultiTexCoord4sv in interface GL
glNewList
public void glNewList(int arg0,
int arg1)
- glNewList in interface GL
glNormal3b
public void glNormal3b(byte arg0,
byte arg1,
byte arg2)
- glNormal3b in interface GL
glNormal3bv
public void glNormal3bv(byte[] arg0,
int arg1)
- glNormal3bv in interface GL
glNormal3d
public void glNormal3d(double arg0,
double arg1,
double arg2)
- glNormal3d in interface GL
glNormal3dv
public void glNormal3dv(double[] arg0,
int arg1)
- glNormal3dv in interface GL
glNormal3f
public void glNormal3f(float arg0,
float arg1,
float arg2)
- glNormal3f in interface GL
glNormal3fVertex3fSUN
public void glNormal3fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
- glNormal3fVertex3fSUN in interface GL
glNormal3fVertex3fvSUN
public void glNormal3fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3)
- glNormal3fVertex3fvSUN in interface GL
glNormal3fv
public void glNormal3fv(float[] arg0,
int arg1)
- glNormal3fv in interface GL
glNormal3hNV
public void glNormal3hNV(short arg0,
short arg1,
short arg2)
- glNormal3hNV in interface GL
glNormal3hvNV
public void glNormal3hvNV(short[] arg0,
int arg1)
- glNormal3hvNV in interface GL
glNormal3i
public void glNormal3i(int arg0,
int arg1,
int arg2)
- glNormal3i in interface GL
glNormal3iv
public void glNormal3iv(int[] arg0,
int arg1)
- glNormal3iv in interface GL
glNormal3s
public void glNormal3s(short arg0,
short arg1,
short arg2)
- glNormal3s in interface GL
glNormal3sv
public void glNormal3sv(short[] arg0,
int arg1)
- glNormal3sv in interface GL
glNormalPointer
public void glNormalPointer(int arg0,
int arg1,
long arg2)
- glNormalPointer in interface GL
glNormalStream3bATI
public void glNormalStream3bATI(int arg0,
byte arg1,
byte arg2,
byte arg3)
- glNormalStream3bATI in interface GL
glNormalStream3bvATI
public void glNormalStream3bvATI(int arg0,
byte[] arg1,
int arg2)
- glNormalStream3bvATI in interface GL
glNormalStream3dATI
public void glNormalStream3dATI(int arg0,
double arg1,
double arg2,
double arg3)
- glNormalStream3dATI in interface GL
glNormalStream3dvATI
public void glNormalStream3dvATI(int arg0,
double[] arg1,
int arg2)
- glNormalStream3dvATI in interface GL
glNormalStream3fATI
public void glNormalStream3fATI(int arg0,
float arg1,
float arg2,
float arg3)
- glNormalStream3fATI in interface GL
glNormalStream3fvATI
public void glNormalStream3fvATI(int arg0,
float[] arg1,
int arg2)
- glNormalStream3fvATI in interface GL
glNormalStream3iATI
public void glNormalStream3iATI(int arg0,
int arg1,
int arg2,
int arg3)
- glNormalStream3iATI in interface GL
glNormalStream3ivATI
public void glNormalStream3ivATI(int arg0,
int[] arg1,
int arg2)
- glNormalStream3ivATI in interface GL
glNormalStream3sATI
public void glNormalStream3sATI(int arg0,
short arg1,
short arg2,
short arg3)
- glNormalStream3sATI in interface GL
glNormalStream3svATI
public void glNormalStream3svATI(int arg0,
short[] arg1,
int arg2)
- glNormalStream3svATI in interface GL
glOrtho
public void glOrtho(double arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5)
- glOrtho in interface GL
glPNTrianglesfATI
public void glPNTrianglesfATI(int arg0,
float arg1)
- glPNTrianglesfATI in interface GL
glPNTrianglesiATI
public void glPNTrianglesiATI(int arg0,
int arg1)
- glPNTrianglesiATI in interface GL
glPassTexCoordATI
public void glPassTexCoordATI(int arg0,
int arg1,
int arg2)
- glPassTexCoordATI in interface GL
glPassThrough
public void glPassThrough(float arg0)
- glPassThrough in interface GL
glPixelMapfv
public void glPixelMapfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glPixelMapfv in interface GL
glPixelMapfv
public void glPixelMapfv(int arg0,
int arg1,
long arg2)
- glPixelMapfv in interface GL
glPixelMapuiv
public void glPixelMapuiv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glPixelMapuiv in interface GL
glPixelMapuiv
public void glPixelMapuiv(int arg0,
int arg1,
long arg2)
- glPixelMapuiv in interface GL
glPixelMapusv
public void glPixelMapusv(int arg0,
int arg1,
long arg2)
- glPixelMapusv in interface GL
glPixelMapusv
public void glPixelMapusv(int arg0,
int arg1,
short[] arg2,
int arg3)
- glPixelMapusv in interface GL
glPixelStoref
public void glPixelStoref(int arg0,
float arg1)
- glPixelStoref in interface GL
glPixelStorei
public void glPixelStorei(int arg0,
int arg1)
- glPixelStorei in interface GL
glPixelTransferf
public void glPixelTransferf(int arg0,
float arg1)
- glPixelTransferf in interface GL
glPixelTransferi
public void glPixelTransferi(int arg0,
int arg1)
- glPixelTransferi in interface GL
glPixelTransformParameterfvEXT
public void glPixelTransformParameterfvEXT(int arg0,
int arg1,
float[] arg2,
int arg3)
- glPixelTransformParameterfvEXT in interface GL
glPixelTransformParameterivEXT
public void glPixelTransformParameterivEXT(int arg0,
int arg1,
int[] arg2,
int arg3)
- glPixelTransformParameterivEXT in interface GL
glPixelZoom
public void glPixelZoom(float arg0,
float arg1)
- glPixelZoom in interface GL
glPointParameterf
public void glPointParameterf(int arg0,
float arg1)
- glPointParameterf in interface GL
glPointParameterfARB
public void glPointParameterfARB(int arg0,
float arg1)
- glPointParameterfARB in interface GL
glPointParameterfEXT
public void glPointParameterfEXT(int arg0,
float arg1)
- glPointParameterfEXT in interface GL
glPointParameterfv
public void glPointParameterfv(int arg0,
float[] arg1,
int arg2)
- glPointParameterfv in interface GL
glPointParameterfvARB
public void glPointParameterfvARB(int arg0,
float[] arg1,
int arg2)
- glPointParameterfvARB in interface GL
glPointParameterfvEXT
public void glPointParameterfvEXT(int arg0,
float[] arg1,
int arg2)
- glPointParameterfvEXT in interface GL
glPointParameterfvSGIS
public void glPointParameterfvSGIS(int arg0,
float[] arg1,
int arg2)
- glPointParameterfvSGIS in interface GL
glPointParameteri
public void glPointParameteri(int arg0,
int arg1)
- glPointParameteri in interface GL
glPointParameteriNV
public void glPointParameteriNV(int arg0,
int arg1)
- glPointParameteriNV in interface GL
glPointParameteriv
public void glPointParameteriv(int arg0,
int[] arg1,
int arg2)
- glPointParameteriv in interface GL
glPointParameterivNV
public void glPointParameterivNV(int arg0,
int[] arg1,
int arg2)
- glPointParameterivNV in interface GL
glPointSize
public void glPointSize(float arg0)
- glPointSize in interface GL
glPollAsyncSGIX
public int glPollAsyncSGIX(int[] arg0,
int arg1)
- glPollAsyncSGIX in interface GL
glPolygonMode
public void glPolygonMode(int arg0,
int arg1)
- glPolygonMode in interface GL
glPolygonOffset
public void glPolygonOffset(float arg0,
float arg1)
- glPolygonOffset in interface GL
glPolygonStipple
public void glPolygonStipple(byte[] arg0,
int arg1)
- glPolygonStipple in interface GL
glPopName
public void glPopName()
- glPopName in interface GL
glPrioritizeTextures
public void glPrioritizeTextures(int arg0,
int[] arg1,
int arg2,
float[] arg3,
int arg4)
- glPrioritizeTextures in interface GL
glProgramEnvParameter4dARB
public void glProgramEnvParameter4dARB(int arg0,
int arg1,
double arg2,
double arg3,
double arg4,
double arg5)
- glProgramEnvParameter4dARB in interface GL
glProgramEnvParameter4dvARB
public void glProgramEnvParameter4dvARB(int arg0,
int arg1,
double[] arg2,
int arg3)
- glProgramEnvParameter4dvARB in interface GL
glProgramEnvParameter4fARB
public void glProgramEnvParameter4fARB(int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5)
- glProgramEnvParameter4fARB in interface GL
glProgramEnvParameter4fvARB
public void glProgramEnvParameter4fvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glProgramEnvParameter4fvARB in interface GL
glProgramLocalParameter4dARB
public void glProgramLocalParameter4dARB(int arg0,
int arg1,
double arg2,
double arg3,
double arg4,
double arg5)
- glProgramLocalParameter4dARB in interface GL
glProgramLocalParameter4dvARB
public void glProgramLocalParameter4dvARB(int arg0,
int arg1,
double[] arg2,
int arg3)
- glProgramLocalParameter4dvARB in interface GL
glProgramLocalParameter4fARB
public void glProgramLocalParameter4fARB(int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5)
- glProgramLocalParameter4fARB in interface GL
glProgramLocalParameter4fvARB
public void glProgramLocalParameter4fvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glProgramLocalParameter4fvARB in interface GL
glProgramNamedParameter4dNV
public void glProgramNamedParameter4dNV(int arg0,
int arg1,
String arg2,
double arg3,
double arg4,
double arg5,
double arg6)
- glProgramNamedParameter4dNV in interface GL
glProgramNamedParameter4fNV
public void glProgramNamedParameter4fNV(int arg0,
int arg1,
String arg2,
float arg3,
float arg4,
float arg5,
float arg6)
- glProgramNamedParameter4fNV in interface GL
glProgramParameter4dNV
public void glProgramParameter4dNV(int arg0,
int arg1,
double arg2,
double arg3,
double arg4,
double arg5)
- glProgramParameter4dNV in interface GL
glProgramParameter4dvNV
public void glProgramParameter4dvNV(int arg0,
int arg1,
double[] arg2,
int arg3)
- glProgramParameter4dvNV in interface GL
glProgramParameter4fNV
public void glProgramParameter4fNV(int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5)
- glProgramParameter4fNV in interface GL
glProgramParameter4fvNV
public void glProgramParameter4fvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glProgramParameter4fvNV in interface GL
glProgramParameters4dvNV
public void glProgramParameters4dvNV(int arg0,
int arg1,
int arg2,
double[] arg3,
int arg4)
- glProgramParameters4dvNV in interface GL
glProgramParameters4fvNV
public void glProgramParameters4fvNV(int arg0,
int arg1,
int arg2,
float[] arg3,
int arg4)
- glProgramParameters4fvNV in interface GL
glPushAttrib
public void glPushAttrib(int arg0)
- glPushAttrib in interface GL
glPushName
public void glPushName(int arg0)
- glPushName in interface GL
glRasterPos2d
public void glRasterPos2d(double arg0,
double arg1)
- glRasterPos2d in interface GL
glRasterPos2dv
public void glRasterPos2dv(double[] arg0,
int arg1)
- glRasterPos2dv in interface GL
glRasterPos2f
public void glRasterPos2f(float arg0,
float arg1)
- glRasterPos2f in interface GL
glRasterPos2fv
public void glRasterPos2fv(float[] arg0,
int arg1)
- glRasterPos2fv in interface GL
glRasterPos2i
public void glRasterPos2i(int arg0,
int arg1)
- glRasterPos2i in interface GL
glRasterPos2iv
public void glRasterPos2iv(int[] arg0,
int arg1)
- glRasterPos2iv in interface GL
glRasterPos2s
public void glRasterPos2s(short arg0,
short arg1)
- glRasterPos2s in interface GL
glRasterPos2sv
public void glRasterPos2sv(short[] arg0,
int arg1)
- glRasterPos2sv in interface GL
glRasterPos3d
public void glRasterPos3d(double arg0,
double arg1,
double arg2)
- glRasterPos3d in interface GL
glRasterPos3dv
public void glRasterPos3dv(double[] arg0,
int arg1)
- glRasterPos3dv in interface GL
glRasterPos3f
public void glRasterPos3f(float arg0,
float arg1,
float arg2)
- glRasterPos3f in interface GL
glRasterPos3fv
public void glRasterPos3fv(float[] arg0,
int arg1)
- glRasterPos3fv in interface GL
glRasterPos3i
public void glRasterPos3i(int arg0,
int arg1,
int arg2)
- glRasterPos3i in interface GL
glRasterPos3iv
public void glRasterPos3iv(int[] arg0,
int arg1)
- glRasterPos3iv in interface GL
glRasterPos3s
public void glRasterPos3s(short arg0,
short arg1,
short arg2)
- glRasterPos3s in interface GL
glRasterPos3sv
public void glRasterPos3sv(short[] arg0,
int arg1)
- glRasterPos3sv in interface GL
glRasterPos4d
public void glRasterPos4d(double arg0,
double arg1,
double arg2,
double arg3)
- glRasterPos4d in interface GL
glRasterPos4dv
public void glRasterPos4dv(double[] arg0,
int arg1)
- glRasterPos4dv in interface GL
glRasterPos4f
public void glRasterPos4f(float arg0,
float arg1,
float arg2,
float arg3)
- glRasterPos4f in interface GL
glRasterPos4fv
public void glRasterPos4fv(float[] arg0,
int arg1)
- glRasterPos4fv in interface GL
glRasterPos4i
public void glRasterPos4i(int arg0,
int arg1,
int arg2,
int arg3)
- glRasterPos4i in interface GL
glRasterPos4iv
public void glRasterPos4iv(int[] arg0,
int arg1)
- glRasterPos4iv in interface GL
glRasterPos4s
public void glRasterPos4s(short arg0,
short arg1,
short arg2,
short arg3)
- glRasterPos4s in interface GL
glRasterPos4sv
public void glRasterPos4sv(short[] arg0,
int arg1)
- glRasterPos4sv in interface GL
glReadBuffer
public void glReadBuffer(int arg0)
- glReadBuffer in interface GL
glReadBufferRegion
public void glReadBufferRegion(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glReadBufferRegion in interface GL
glReadPixels
public void glReadPixels(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
Buffer arg6)
- glReadPixels in interface GL
glReadPixels
public void glReadPixels(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
- glReadPixels in interface GL
glRectd
public void glRectd(double arg0,
double arg1,
double arg2,
double arg3)
- glRectd in interface GL
glRectdv
public void glRectdv(double[] arg0,
int arg1,
double[] arg2,
int arg3)
- glRectdv in interface GL
glRectf
public void glRectf(float arg0,
float arg1,
float arg2,
float arg3)
- glRectf in interface GL
glRectfv
public void glRectfv(float[] arg0,
int arg1,
float[] arg2,
int arg3)
- glRectfv in interface GL
glRecti
public void glRecti(int arg0,
int arg1,
int arg2,
int arg3)
- glRecti in interface GL
glRectiv
public void glRectiv(int[] arg0,
int arg1,
int[] arg2,
int arg3)
- glRectiv in interface GL
glRects
public void glRects(short arg0,
short arg1,
short arg2,
short arg3)
- glRects in interface GL
glRectsv
public void glRectsv(short[] arg0,
int arg1,
short[] arg2,
int arg3)
- glRectsv in interface GL
glReferencePlaneSGIX
public void glReferencePlaneSGIX(double[] arg0,
int arg1)
- glReferencePlaneSGIX in interface GL
glRenderMode
public int glRenderMode(int arg0)
- glRenderMode in interface GL
glRenderbufferStorageEXT
public void glRenderbufferStorageEXT(int arg0,
int arg1,
int arg2,
int arg3)
- glRenderbufferStorageEXT in interface GL
glReplacementCodeuiColor3fVertex3fSUN
public void glReplacementCodeuiColor3fVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6)
- glReplacementCodeuiColor3fVertex3fSUN in interface GL
glReplacementCodeuiColor3fVertex3fvSUN
public void glReplacementCodeuiColor3fVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5)
- glReplacementCodeuiColor3fVertex3fvSUN in interface GL
glReplacementCodeuiColor4fNormal3fVertex3fSUN
public void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10)
- glReplacementCodeuiColor4fNormal3fVertex3fSUN in interface GL
glReplacementCodeuiColor4fNormal3fVertex3fvSUN
public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5,
float[] arg6,
int arg7)
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN in interface GL
glReplacementCodeuiColor4ubVertex3fSUN
public void glReplacementCodeuiColor4ubVertex3fSUN(int arg0,
byte arg1,
byte arg2,
byte arg3,
byte arg4,
float arg5,
float arg6,
float arg7)
- glReplacementCodeuiColor4ubVertex3fSUN in interface GL
glReplacementCodeuiColor4ubVertex3fvSUN
public void glReplacementCodeuiColor4ubVertex3fvSUN(int[] arg0,
int arg1,
byte[] arg2,
int arg3,
float[] arg4,
int arg5)
- glReplacementCodeuiColor4ubVertex3fvSUN in interface GL
glReplacementCodeuiNormal3fVertex3fSUN
public void glReplacementCodeuiNormal3fVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6)
- glReplacementCodeuiNormal3fVertex3fSUN in interface GL
glReplacementCodeuiNormal3fVertex3fvSUN
public void glReplacementCodeuiNormal3fVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5)
- glReplacementCodeuiNormal3fVertex3fvSUN in interface GL
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10,
float arg11,
float arg12)
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN in interface GL
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5,
float[] arg6,
int arg7,
float[] arg8,
int arg9)
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN in interface GL
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8)
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN in interface GL
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5,
float[] arg6,
int arg7)
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN in interface GL
glReplacementCodeuiTexCoord2fVertex3fSUN
public void glReplacementCodeuiTexCoord2fVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
- glReplacementCodeuiTexCoord2fVertex3fSUN in interface GL
glReplacementCodeuiTexCoord2fVertex3fvSUN
public void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5)
- glReplacementCodeuiTexCoord2fVertex3fvSUN in interface GL
glReplacementCodeuiVertex3fSUN
public void glReplacementCodeuiVertex3fSUN(int arg0,
float arg1,
float arg2,
float arg3)
- glReplacementCodeuiVertex3fSUN in interface GL
glReplacementCodeuiVertex3fvSUN
public void glReplacementCodeuiVertex3fvSUN(int[] arg0,
int arg1,
float[] arg2,
int arg3)
- glReplacementCodeuiVertex3fvSUN in interface GL
glResetMinmax
public void glResetMinmax(int arg0)
- glResetMinmax in interface GL
glRotated
public void glRotated(double arg0,
double arg1,
double arg2,
double arg3)
- glRotated in interface GL
glRotatef
public void glRotatef(float arg0,
float arg1,
float arg2,
float arg3)
- glRotatef in interface GL
glSampleCoverage
public void glSampleCoverage(float arg0,
boolean arg1)
- glSampleCoverage in interface GL
glSampleMapATI
public void glSampleMapATI(int arg0,
int arg1,
int arg2)
- glSampleMapATI in interface GL
glSampleMaskEXT
public void glSampleMaskEXT(float arg0,
boolean arg1)
- glSampleMaskEXT in interface GL
glSampleMaskSGIS
public void glSampleMaskSGIS(float arg0,
boolean arg1)
- glSampleMaskSGIS in interface GL
glScaled
public void glScaled(double arg0,
double arg1,
double arg2)
- glScaled in interface GL
glScalef
public void glScalef(float arg0,
float arg1,
float arg2)
- glScalef in interface GL
glScissor
public void glScissor(int arg0,
int arg1,
int arg2,
int arg3)
- glScissor in interface GL
glSecondaryColor3b
public void glSecondaryColor3b(byte arg0,
byte arg1,
byte arg2)
- glSecondaryColor3b in interface GL
glSecondaryColor3bEXT
public void glSecondaryColor3bEXT(byte arg0,
byte arg1,
byte arg2)
- glSecondaryColor3bEXT in interface GL
glSecondaryColor3bv
public void glSecondaryColor3bv(byte[] arg0,
int arg1)
- glSecondaryColor3bv in interface GL
glSecondaryColor3d
public void glSecondaryColor3d(double arg0,
double arg1,
double arg2)
- glSecondaryColor3d in interface GL
glSecondaryColor3dEXT
public void glSecondaryColor3dEXT(double arg0,
double arg1,
double arg2)
- glSecondaryColor3dEXT in interface GL
glSecondaryColor3dv
public void glSecondaryColor3dv(double[] arg0,
int arg1)
- glSecondaryColor3dv in interface GL
glSecondaryColor3f
public void glSecondaryColor3f(float arg0,
float arg1,
float arg2)
- glSecondaryColor3f in interface GL
glSecondaryColor3fEXT
public void glSecondaryColor3fEXT(float arg0,
float arg1,
float arg2)
- glSecondaryColor3fEXT in interface GL
glSecondaryColor3fv
public void glSecondaryColor3fv(float[] arg0,
int arg1)
- glSecondaryColor3fv in interface GL
glSecondaryColor3hNV
public void glSecondaryColor3hNV(short arg0,
short arg1,
short arg2)
- glSecondaryColor3hNV in interface GL
glSecondaryColor3hvNV
public void glSecondaryColor3hvNV(short[] arg0,
int arg1)
- glSecondaryColor3hvNV in interface GL
glSecondaryColor3i
public void glSecondaryColor3i(int arg0,
int arg1,
int arg2)
- glSecondaryColor3i in interface GL
glSecondaryColor3iEXT
public void glSecondaryColor3iEXT(int arg0,
int arg1,
int arg2)
- glSecondaryColor3iEXT in interface GL
glSecondaryColor3iv
public void glSecondaryColor3iv(int[] arg0,
int arg1)
- glSecondaryColor3iv in interface GL
glSecondaryColor3s
public void glSecondaryColor3s(short arg0,
short arg1,
short arg2)
- glSecondaryColor3s in interface GL
glSecondaryColor3sEXT
public void glSecondaryColor3sEXT(short arg0,
short arg1,
short arg2)
- glSecondaryColor3sEXT in interface GL
glSecondaryColor3sv
public void glSecondaryColor3sv(short[] arg0,
int arg1)
- glSecondaryColor3sv in interface GL
glSecondaryColor3ub
public void glSecondaryColor3ub(byte arg0,
byte arg1,
byte arg2)
- glSecondaryColor3ub in interface GL
glSecondaryColor3ubEXT
public void glSecondaryColor3ubEXT(byte arg0,
byte arg1,
byte arg2)
- glSecondaryColor3ubEXT in interface GL
glSecondaryColor3ubv
public void glSecondaryColor3ubv(byte[] arg0,
int arg1)
- glSecondaryColor3ubv in interface GL
glSecondaryColor3ui
public void glSecondaryColor3ui(int arg0,
int arg1,
int arg2)
- glSecondaryColor3ui in interface GL
glSecondaryColor3uiEXT
public void glSecondaryColor3uiEXT(int arg0,
int arg1,
int arg2)
- glSecondaryColor3uiEXT in interface GL
glSecondaryColor3uiv
public void glSecondaryColor3uiv(int[] arg0,
int arg1)
- glSecondaryColor3uiv in interface GL
glSecondaryColor3us
public void glSecondaryColor3us(short arg0,
short arg1,
short arg2)
- glSecondaryColor3us in interface GL
glSecondaryColor3usEXT
public void glSecondaryColor3usEXT(short arg0,
short arg1,
short arg2)
- glSecondaryColor3usEXT in interface GL
glSecondaryColor3usv
public void glSecondaryColor3usv(short[] arg0,
int arg1)
- glSecondaryColor3usv in interface GL
glSecondaryColorPointer
public void glSecondaryColorPointer(int arg0,
int arg1,
int arg2,
long arg3)
- glSecondaryColorPointer in interface GL
glSecondaryColorPointerEXT
public void glSecondaryColorPointerEXT(int arg0,
int arg1,
int arg2,
long arg3)
- glSecondaryColorPointerEXT in interface GL
glSeparableFilter2D
public void glSeparableFilter2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
Buffer arg6,
Buffer arg7)
- glSeparableFilter2D in interface GL
glSeparableFilter2D
public void glSeparableFilter2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6,
long arg7)
- glSeparableFilter2D in interface GL
glSetFenceNV
public void glSetFenceNV(int arg0,
int arg1)
- glSetFenceNV in interface GL
glShadeModel
public void glShadeModel(int arg0)
- glShadeModel in interface GL
glShaderOp1EXT
public void glShaderOp1EXT(int arg0,
int arg1,
int arg2)
- glShaderOp1EXT in interface GL
glShaderOp2EXT
public void glShaderOp2EXT(int arg0,
int arg1,
int arg2,
int arg3)
- glShaderOp2EXT in interface GL
glShaderOp3EXT
public void glShaderOp3EXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glShaderOp3EXT in interface GL
glShaderSource
public void glShaderSource(int arg0,
int arg1,
String[] arg2,
int[] arg3,
int arg4)
- glShaderSource in interface GL
glShaderSourceARB
public void glShaderSourceARB(int arg0,
int arg1,
String[] arg2,
int[] arg3,
int arg4)
- glShaderSourceARB in interface GL
glSharpenTexFuncSGIS
public void glSharpenTexFuncSGIS(int arg0,
int arg1,
float[] arg2,
int arg3)
- glSharpenTexFuncSGIS in interface GL
glSpriteParameterfvSGIX
public void glSpriteParameterfvSGIX(int arg0,
float[] arg1,
int arg2)
- glSpriteParameterfvSGIX in interface GL
glSpriteParameterivSGIX
public void glSpriteParameterivSGIX(int arg0,
int[] arg1,
int arg2)
- glSpriteParameterivSGIX in interface GL
glStencilFunc
public void glStencilFunc(int arg0,
int arg1,
int arg2)
- glStencilFunc in interface GL
glStencilFuncSeparate
public void glStencilFuncSeparate(int arg0,
int arg1,
int arg2,
int arg3)
- glStencilFuncSeparate in interface GL
glStencilFuncSeparateATI
public void glStencilFuncSeparateATI(int arg0,
int arg1,
int arg2,
int arg3)
- glStencilFuncSeparateATI in interface GL
glStencilMask
public void glStencilMask(int arg0)
- glStencilMask in interface GL
glStencilOp
public void glStencilOp(int arg0,
int arg1,
int arg2)
- glStencilOp in interface GL
glStencilOpSeparate
public void glStencilOpSeparate(int arg0,
int arg1,
int arg2,
int arg3)
- glStencilOpSeparate in interface GL
glStencilOpSeparateATI
public void glStencilOpSeparateATI(int arg0,
int arg1,
int arg2,
int arg3)
- glStencilOpSeparateATI in interface GL
glSwizzleEXT
public void glSwizzleEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glSwizzleEXT in interface GL
glTestFenceNV
public boolean glTestFenceNV(int arg0)
- glTestFenceNV in interface GL
glTestObjectAPPLE
public boolean glTestObjectAPPLE(int arg0,
int arg1)
- glTestObjectAPPLE in interface GL
glTexBumpParameterfvATI
public void glTexBumpParameterfvATI(int arg0,
float[] arg1,
int arg2)
- glTexBumpParameterfvATI in interface GL
glTexBumpParameterivATI
public void glTexBumpParameterivATI(int arg0,
int[] arg1,
int arg2)
- glTexBumpParameterivATI in interface GL
glTexCoord1d
public void glTexCoord1d(double arg0)
- glTexCoord1d in interface GL
glTexCoord1dv
public void glTexCoord1dv(double[] arg0,
int arg1)
- glTexCoord1dv in interface GL
glTexCoord1f
public void glTexCoord1f(float arg0)
- glTexCoord1f in interface GL
glTexCoord1fv
public void glTexCoord1fv(float[] arg0,
int arg1)
- glTexCoord1fv in interface GL
glTexCoord1hNV
public void glTexCoord1hNV(short arg0)
- glTexCoord1hNV in interface GL
glTexCoord1hvNV
public void glTexCoord1hvNV(short[] arg0,
int arg1)
- glTexCoord1hvNV in interface GL
glTexCoord1i
public void glTexCoord1i(int arg0)
- glTexCoord1i in interface GL
glTexCoord1iv
public void glTexCoord1iv(int[] arg0,
int arg1)
- glTexCoord1iv in interface GL
glTexCoord1s
public void glTexCoord1s(short arg0)
- glTexCoord1s in interface GL
glTexCoord1sv
public void glTexCoord1sv(short[] arg0,
int arg1)
- glTexCoord1sv in interface GL
glTexCoord2d
public void glTexCoord2d(double arg0,
double arg1)
- glTexCoord2d in interface GL
glTexCoord2dv
public void glTexCoord2dv(double[] arg0,
int arg1)
- glTexCoord2dv in interface GL
glTexCoord2f
public void glTexCoord2f(float arg0,
float arg1)
- glTexCoord2f in interface GL
glTexCoord2fColor3fVertex3fSUN
public void glTexCoord2fColor3fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7)
- glTexCoord2fColor3fVertex3fSUN in interface GL
glTexCoord2fColor3fVertex3fvSUN
public void glTexCoord2fColor3fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5)
- glTexCoord2fColor3fVertex3fvSUN in interface GL
glTexCoord2fColor4fNormal3fVertex3fSUN
public void glTexCoord2fColor4fNormal3fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10,
float arg11)
- glTexCoord2fColor4fNormal3fVertex3fSUN in interface GL
glTexCoord2fColor4fNormal3fVertex3fvSUN
public void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5,
float[] arg6,
int arg7)
- glTexCoord2fColor4fNormal3fVertex3fvSUN in interface GL
glTexCoord2fColor4ubVertex3fSUN
public void glTexCoord2fColor4ubVertex3fSUN(float arg0,
float arg1,
byte arg2,
byte arg3,
byte arg4,
byte arg5,
float arg6,
float arg7,
float arg8)
- glTexCoord2fColor4ubVertex3fSUN in interface GL
glTexCoord2fColor4ubVertex3fvSUN
public void glTexCoord2fColor4ubVertex3fvSUN(float[] arg0,
int arg1,
byte[] arg2,
int arg3,
float[] arg4,
int arg5)
- glTexCoord2fColor4ubVertex3fvSUN in interface GL
glTexCoord2fNormal3fVertex3fSUN
public void glTexCoord2fNormal3fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7)
- glTexCoord2fNormal3fVertex3fSUN in interface GL
glTexCoord2fNormal3fVertex3fvSUN
public void glTexCoord2fNormal3fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5)
- glTexCoord2fNormal3fVertex3fvSUN in interface GL
glTexCoord2fVertex3fSUN
public void glTexCoord2fVertex3fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glTexCoord2fVertex3fSUN in interface GL
glTexCoord2fVertex3fvSUN
public void glTexCoord2fVertex3fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3)
- glTexCoord2fVertex3fvSUN in interface GL
glTexCoord2fv
public void glTexCoord2fv(float[] arg0,
int arg1)
- glTexCoord2fv in interface GL
glTexCoord2hNV
public void glTexCoord2hNV(short arg0,
short arg1)
- glTexCoord2hNV in interface GL
glTexCoord2hvNV
public void glTexCoord2hvNV(short[] arg0,
int arg1)
- glTexCoord2hvNV in interface GL
glTexCoord2i
public void glTexCoord2i(int arg0,
int arg1)
- glTexCoord2i in interface GL
glTexCoord2iv
public void glTexCoord2iv(int[] arg0,
int arg1)
- glTexCoord2iv in interface GL
glTexCoord2s
public void glTexCoord2s(short arg0,
short arg1)
- glTexCoord2s in interface GL
glTexCoord2sv
public void glTexCoord2sv(short[] arg0,
int arg1)
- glTexCoord2sv in interface GL
glTexCoord3d
public void glTexCoord3d(double arg0,
double arg1,
double arg2)
- glTexCoord3d in interface GL
glTexCoord3dv
public void glTexCoord3dv(double[] arg0,
int arg1)
- glTexCoord3dv in interface GL
glTexCoord3f
public void glTexCoord3f(float arg0,
float arg1,
float arg2)
- glTexCoord3f in interface GL
glTexCoord3fv
public void glTexCoord3fv(float[] arg0,
int arg1)
- glTexCoord3fv in interface GL
glTexCoord3hNV
public void glTexCoord3hNV(short arg0,
short arg1,
short arg2)
- glTexCoord3hNV in interface GL
glTexCoord3hvNV
public void glTexCoord3hvNV(short[] arg0,
int arg1)
- glTexCoord3hvNV in interface GL
glTexCoord3i
public void glTexCoord3i(int arg0,
int arg1,
int arg2)
- glTexCoord3i in interface GL
glTexCoord3iv
public void glTexCoord3iv(int[] arg0,
int arg1)
- glTexCoord3iv in interface GL
glTexCoord3s
public void glTexCoord3s(short arg0,
short arg1,
short arg2)
- glTexCoord3s in interface GL
glTexCoord3sv
public void glTexCoord3sv(short[] arg0,
int arg1)
- glTexCoord3sv in interface GL
glTexCoord4d
public void glTexCoord4d(double arg0,
double arg1,
double arg2,
double arg3)
- glTexCoord4d in interface GL
glTexCoord4dv
public void glTexCoord4dv(double[] arg0,
int arg1)
- glTexCoord4dv in interface GL
glTexCoord4f
public void glTexCoord4f(float arg0,
float arg1,
float arg2,
float arg3)
- glTexCoord4f in interface GL
glTexCoord4fColor4fNormal3fVertex4fSUN
public void glTexCoord4fColor4fNormal3fVertex4fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10,
float arg11,
float arg12,
float arg13,
float arg14)
- glTexCoord4fColor4fNormal3fVertex4fSUN in interface GL
glTexCoord4fColor4fNormal3fVertex4fvSUN
public void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3,
float[] arg4,
int arg5,
float[] arg6,
int arg7)
- glTexCoord4fColor4fNormal3fVertex4fvSUN in interface GL
glTexCoord4fVertex4fSUN
public void glTexCoord4fVertex4fSUN(float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7)
- glTexCoord4fVertex4fSUN in interface GL
glTexCoord4fVertex4fvSUN
public void glTexCoord4fVertex4fvSUN(float[] arg0,
int arg1,
float[] arg2,
int arg3)
- glTexCoord4fVertex4fvSUN in interface GL
glTexCoord4fv
public void glTexCoord4fv(float[] arg0,
int arg1)
- glTexCoord4fv in interface GL
glTexCoord4hNV
public void glTexCoord4hNV(short arg0,
short arg1,
short arg2,
short arg3)
- glTexCoord4hNV in interface GL
glTexCoord4hvNV
public void glTexCoord4hvNV(short[] arg0,
int arg1)
- glTexCoord4hvNV in interface GL
glTexCoord4i
public void glTexCoord4i(int arg0,
int arg1,
int arg2,
int arg3)
- glTexCoord4i in interface GL
glTexCoord4iv
public void glTexCoord4iv(int[] arg0,
int arg1)
- glTexCoord4iv in interface GL
glTexCoord4s
public void glTexCoord4s(short arg0,
short arg1,
short arg2,
short arg3)
- glTexCoord4s in interface GL
glTexCoord4sv
public void glTexCoord4sv(short[] arg0,
int arg1)
- glTexCoord4sv in interface GL
glTexCoordPointer
public void glTexCoordPointer(int arg0,
int arg1,
int arg2,
long arg3)
- glTexCoordPointer in interface GL
glTexEnvf
public void glTexEnvf(int arg0,
int arg1,
float arg2)
- glTexEnvf in interface GL
glTexEnvfv
public void glTexEnvfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glTexEnvfv in interface GL
glTexEnvi
public void glTexEnvi(int arg0,
int arg1,
int arg2)
- glTexEnvi in interface GL
glTexEnviv
public void glTexEnviv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glTexEnviv in interface GL
glTexFilterFuncSGIS
public void glTexFilterFuncSGIS(int arg0,
int arg1,
int arg2,
float[] arg3,
int arg4)
- glTexFilterFuncSGIS in interface GL
glTexGend
public void glTexGend(int arg0,
int arg1,
double arg2)
- glTexGend in interface GL
glTexGendv
public void glTexGendv(int arg0,
int arg1,
double[] arg2,
int arg3)
- glTexGendv in interface GL
glTexGenf
public void glTexGenf(int arg0,
int arg1,
float arg2)
- glTexGenf in interface GL
glTexGenfv
public void glTexGenfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glTexGenfv in interface GL
glTexGeni
public void glTexGeni(int arg0,
int arg1,
int arg2)
- glTexGeni in interface GL
glTexGeniv
public void glTexGeniv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glTexGeniv in interface GL
glTexImage1D
public void glTexImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
Buffer arg7)
- glTexImage1D in interface GL
glTexImage1D
public void glTexImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
long arg7)
- glTexImage1D in interface GL
glTexImage2D
public void glTexImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
Buffer arg8)
- glTexImage2D in interface GL
glTexImage2D
public void glTexImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
- glTexImage2D in interface GL
glTexImage3D
public void glTexImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
Buffer arg9)
- glTexImage3D in interface GL
glTexImage3D
public void glTexImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
long arg9)
- glTexImage3D in interface GL
glTexImage4DSGIS
public void glTexImage4DSGIS(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
Buffer arg10)
- glTexImage4DSGIS in interface GL
glTexParameterf
public void glTexParameterf(int arg0,
int arg1,
float arg2)
- glTexParameterf in interface GL
glTexParameterfv
public void glTexParameterfv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glTexParameterfv in interface GL
glTexParameteri
public void glTexParameteri(int arg0,
int arg1,
int arg2)
- glTexParameteri in interface GL
glTexParameteriv
public void glTexParameteriv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glTexParameteriv in interface GL
glTexSubImage1D
public void glTexSubImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
Buffer arg6)
- glTexSubImage1D in interface GL
glTexSubImage1D
public void glTexSubImage1D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
- glTexSubImage1D in interface GL
glTexSubImage2D
public void glTexSubImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
Buffer arg8)
- glTexSubImage2D in interface GL
glTexSubImage2D
public void glTexSubImage2D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
- glTexSubImage2D in interface GL
glTexSubImage3D
public void glTexSubImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
Buffer arg10)
- glTexSubImage3D in interface GL
glTexSubImage3D
public void glTexSubImage3D(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
- glTexSubImage3D in interface GL
glTexSubImage4DSGIS
public void glTexSubImage4DSGIS(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
Buffer arg12)
- glTexSubImage4DSGIS in interface GL
glTextureColorMaskSGIS
public void glTextureColorMaskSGIS(boolean arg0,
boolean arg1,
boolean arg2,
boolean arg3)
- glTextureColorMaskSGIS in interface GL
glTrackMatrixNV
public void glTrackMatrixNV(int arg0,
int arg1,
int arg2,
int arg3)
- glTrackMatrixNV in interface GL
glTranslated
public void glTranslated(double arg0,
double arg1,
double arg2)
- glTranslated in interface GL
glTranslatef
public void glTranslatef(float arg0,
float arg1,
float arg2)
- glTranslatef in interface GL
glUniform1f
public void glUniform1f(int arg0,
float arg1)
- glUniform1f in interface GL
glUniform1fARB
public void glUniform1fARB(int arg0,
float arg1)
- glUniform1fARB in interface GL
glUniform1fv
public void glUniform1fv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform1fv in interface GL
glUniform1fvARB
public void glUniform1fvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform1fvARB in interface GL
glUniform1i
public void glUniform1i(int arg0,
int arg1)
- glUniform1i in interface GL
glUniform1iARB
public void glUniform1iARB(int arg0,
int arg1)
- glUniform1iARB in interface GL
glUniform1iv
public void glUniform1iv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform1iv in interface GL
glUniform1ivARB
public void glUniform1ivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform1ivARB in interface GL
glUniform2f
public void glUniform2f(int arg0,
float arg1,
float arg2)
- glUniform2f in interface GL
glUniform2fARB
public void glUniform2fARB(int arg0,
float arg1,
float arg2)
- glUniform2fARB in interface GL
glUniform2fv
public void glUniform2fv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform2fv in interface GL
glUniform2fvARB
public void glUniform2fvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform2fvARB in interface GL
glUniform2i
public void glUniform2i(int arg0,
int arg1,
int arg2)
- glUniform2i in interface GL
glUniform2iARB
public void glUniform2iARB(int arg0,
int arg1,
int arg2)
- glUniform2iARB in interface GL
glUniform2iv
public void glUniform2iv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform2iv in interface GL
glUniform2ivARB
public void glUniform2ivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform2ivARB in interface GL
glUniform3f
public void glUniform3f(int arg0,
float arg1,
float arg2,
float arg3)
- glUniform3f in interface GL
glUniform3fARB
public void glUniform3fARB(int arg0,
float arg1,
float arg2,
float arg3)
- glUniform3fARB in interface GL
glUniform3fv
public void glUniform3fv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform3fv in interface GL
glUniform3fvARB
public void glUniform3fvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform3fvARB in interface GL
glUniform3i
public void glUniform3i(int arg0,
int arg1,
int arg2,
int arg3)
- glUniform3i in interface GL
glUniform3iARB
public void glUniform3iARB(int arg0,
int arg1,
int arg2,
int arg3)
- glUniform3iARB in interface GL
glUniform3iv
public void glUniform3iv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform3iv in interface GL
glUniform3ivARB
public void glUniform3ivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform3ivARB in interface GL
glUniform4f
public void glUniform4f(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glUniform4f in interface GL
glUniform4fARB
public void glUniform4fARB(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glUniform4fARB in interface GL
glUniform4fv
public void glUniform4fv(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform4fv in interface GL
glUniform4fvARB
public void glUniform4fvARB(int arg0,
int arg1,
float[] arg2,
int arg3)
- glUniform4fvARB in interface GL
glUniform4i
public void glUniform4i(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glUniform4i in interface GL
glUniform4iARB
public void glUniform4iARB(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glUniform4iARB in interface GL
glUniform4iv
public void glUniform4iv(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform4iv in interface GL
glUniform4ivARB
public void glUniform4ivARB(int arg0,
int arg1,
int[] arg2,
int arg3)
- glUniform4ivARB in interface GL
glUniformMatrix2fv
public void glUniformMatrix2fv(int arg0,
int arg1,
boolean arg2,
float[] arg3,
int arg4)
- glUniformMatrix2fv in interface GL
glUniformMatrix2fvARB
public void glUniformMatrix2fvARB(int arg0,
int arg1,
boolean arg2,
float[] arg3,
int arg4)
- glUniformMatrix2fvARB in interface GL
glUniformMatrix3fv
public void glUniformMatrix3fv(int arg0,
int arg1,
boolean arg2,
float[] arg3,
int arg4)
- glUniformMatrix3fv in interface GL
glUniformMatrix3fvARB
public void glUniformMatrix3fvARB(int arg0,
int arg1,
boolean arg2,
float[] arg3,
int arg4)
- glUniformMatrix3fvARB in interface GL
glUniformMatrix4fv
public void glUniformMatrix4fv(int arg0,
int arg1,
boolean arg2,
float[] arg3,
int arg4)
- glUniformMatrix4fv in interface GL
glUniformMatrix4fvARB
public void glUniformMatrix4fvARB(int arg0,
int arg1,
boolean arg2,
float[] arg3,
int arg4)
- glUniformMatrix4fvARB in interface GL
glUnmapBuffer
public boolean glUnmapBuffer(int arg0)
- glUnmapBuffer in interface GL
glUseProgram
public void glUseProgram(int arg0)
- glUseProgram in interface GL
glVariantArrayObjectATI
public void glVariantArrayObjectATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glVariantArrayObjectATI in interface GL
glVariantPointerEXT
public void glVariantPointerEXT(int arg0,
int arg1,
int arg2,
long arg3)
- glVariantPointerEXT in interface GL
glVariantbvEXT
public void glVariantbvEXT(int arg0,
byte[] arg1,
int arg2)
- glVariantbvEXT in interface GL
glVariantdvEXT
public void glVariantdvEXT(int arg0,
double[] arg1,
int arg2)
- glVariantdvEXT in interface GL
glVariantfvEXT
public void glVariantfvEXT(int arg0,
float[] arg1,
int arg2)
- glVariantfvEXT in interface GL
glVariantivEXT
public void glVariantivEXT(int arg0,
int[] arg1,
int arg2)
- glVariantivEXT in interface GL
glVariantsvEXT
public void glVariantsvEXT(int arg0,
short[] arg1,
int arg2)
- glVariantsvEXT in interface GL
glVariantubvEXT
public void glVariantubvEXT(int arg0,
byte[] arg1,
int arg2)
- glVariantubvEXT in interface GL
glVariantuivEXT
public void glVariantuivEXT(int arg0,
int[] arg1,
int arg2)
- glVariantuivEXT in interface GL
glVariantusvEXT
public void glVariantusvEXT(int arg0,
short[] arg1,
int arg2)
- glVariantusvEXT in interface GL
glVertex2d
public void glVertex2d(double arg0,
double arg1)
- glVertex2d in interface GL
glVertex2dv
public void glVertex2dv(double[] arg0,
int arg1)
- glVertex2dv in interface GL
glVertex2f
public void glVertex2f(float arg0,
float arg1)
- glVertex2f in interface GL
glVertex2fv
public void glVertex2fv(float[] arg0,
int arg1)
- glVertex2fv in interface GL
glVertex2hNV
public void glVertex2hNV(short arg0,
short arg1)
- glVertex2hNV in interface GL
glVertex2hvNV
public void glVertex2hvNV(short[] arg0,
int arg1)
- glVertex2hvNV in interface GL
glVertex2i
public void glVertex2i(int arg0,
int arg1)
- glVertex2i in interface GL
glVertex2iv
public void glVertex2iv(int[] arg0,
int arg1)
- glVertex2iv in interface GL
glVertex2s
public void glVertex2s(short arg0,
short arg1)
- glVertex2s in interface GL
glVertex2sv
public void glVertex2sv(short[] arg0,
int arg1)
- glVertex2sv in interface GL
glVertex3d
public void glVertex3d(double arg0,
double arg1,
double arg2)
- glVertex3d in interface GL
glVertex3dv
public void glVertex3dv(double[] arg0,
int arg1)
- glVertex3dv in interface GL
glVertex3f
public void glVertex3f(float arg0,
float arg1,
float arg2)
- glVertex3f in interface GL
glVertex3fv
public void glVertex3fv(float[] arg0,
int arg1)
- glVertex3fv in interface GL
glVertex3hNV
public void glVertex3hNV(short arg0,
short arg1,
short arg2)
- glVertex3hNV in interface GL
glVertex3hvNV
public void glVertex3hvNV(short[] arg0,
int arg1)
- glVertex3hvNV in interface GL
glVertex3i
public void glVertex3i(int arg0,
int arg1,
int arg2)
- glVertex3i in interface GL
glVertex3iv
public void glVertex3iv(int[] arg0,
int arg1)
- glVertex3iv in interface GL
glVertex3s
public void glVertex3s(short arg0,
short arg1,
short arg2)
- glVertex3s in interface GL
glVertex3sv
public void glVertex3sv(short[] arg0,
int arg1)
- glVertex3sv in interface GL
glVertex4d
public void glVertex4d(double arg0,
double arg1,
double arg2,
double arg3)
- glVertex4d in interface GL
glVertex4dv
public void glVertex4dv(double[] arg0,
int arg1)
- glVertex4dv in interface GL
glVertex4f
public void glVertex4f(float arg0,
float arg1,
float arg2,
float arg3)
- glVertex4f in interface GL
glVertex4fv
public void glVertex4fv(float[] arg0,
int arg1)
- glVertex4fv in interface GL
glVertex4hNV
public void glVertex4hNV(short arg0,
short arg1,
short arg2,
short arg3)
- glVertex4hNV in interface GL
glVertex4hvNV
public void glVertex4hvNV(short[] arg0,
int arg1)
- glVertex4hvNV in interface GL
glVertex4i
public void glVertex4i(int arg0,
int arg1,
int arg2,
int arg3)
- glVertex4i in interface GL
glVertex4iv
public void glVertex4iv(int[] arg0,
int arg1)
- glVertex4iv in interface GL
glVertex4s
public void glVertex4s(short arg0,
short arg1,
short arg2,
short arg3)
- glVertex4s in interface GL
glVertex4sv
public void glVertex4sv(short[] arg0,
int arg1)
- glVertex4sv in interface GL
glVertexAttrib1d
public void glVertexAttrib1d(int arg0,
double arg1)
- glVertexAttrib1d in interface GL
glVertexAttrib1dARB
public void glVertexAttrib1dARB(int arg0,
double arg1)
- glVertexAttrib1dARB in interface GL
glVertexAttrib1dNV
public void glVertexAttrib1dNV(int arg0,
double arg1)
- glVertexAttrib1dNV in interface GL
glVertexAttrib1dv
public void glVertexAttrib1dv(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib1dv in interface GL
glVertexAttrib1dvARB
public void glVertexAttrib1dvARB(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib1dvARB in interface GL
glVertexAttrib1dvNV
public void glVertexAttrib1dvNV(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib1dvNV in interface GL
glVertexAttrib1f
public void glVertexAttrib1f(int arg0,
float arg1)
- glVertexAttrib1f in interface GL
glVertexAttrib1fARB
public void glVertexAttrib1fARB(int arg0,
float arg1)
- glVertexAttrib1fARB in interface GL
glVertexAttrib1fNV
public void glVertexAttrib1fNV(int arg0,
float arg1)
- glVertexAttrib1fNV in interface GL
glVertexAttrib1fv
public void glVertexAttrib1fv(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib1fv in interface GL
glVertexAttrib1fvARB
public void glVertexAttrib1fvARB(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib1fvARB in interface GL
glVertexAttrib1fvNV
public void glVertexAttrib1fvNV(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib1fvNV in interface GL
glVertexAttrib1hNV
public void glVertexAttrib1hNV(int arg0,
short arg1)
- glVertexAttrib1hNV in interface GL
glVertexAttrib1hvNV
public void glVertexAttrib1hvNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib1hvNV in interface GL
glVertexAttrib1s
public void glVertexAttrib1s(int arg0,
short arg1)
- glVertexAttrib1s in interface GL
glVertexAttrib1sARB
public void glVertexAttrib1sARB(int arg0,
short arg1)
- glVertexAttrib1sARB in interface GL
glVertexAttrib1sNV
public void glVertexAttrib1sNV(int arg0,
short arg1)
- glVertexAttrib1sNV in interface GL
glVertexAttrib1sv
public void glVertexAttrib1sv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib1sv in interface GL
glVertexAttrib1svARB
public void glVertexAttrib1svARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib1svARB in interface GL
glVertexAttrib1svNV
public void glVertexAttrib1svNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib1svNV in interface GL
glVertexAttrib2d
public void glVertexAttrib2d(int arg0,
double arg1,
double arg2)
- glVertexAttrib2d in interface GL
glVertexAttrib2dARB
public void glVertexAttrib2dARB(int arg0,
double arg1,
double arg2)
- glVertexAttrib2dARB in interface GL
glVertexAttrib2dNV
public void glVertexAttrib2dNV(int arg0,
double arg1,
double arg2)
- glVertexAttrib2dNV in interface GL
glVertexAttrib2dv
public void glVertexAttrib2dv(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib2dv in interface GL
glVertexAttrib2dvARB
public void glVertexAttrib2dvARB(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib2dvARB in interface GL
glVertexAttrib2dvNV
public void glVertexAttrib2dvNV(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib2dvNV in interface GL
glVertexAttrib2f
public void glVertexAttrib2f(int arg0,
float arg1,
float arg2)
- glVertexAttrib2f in interface GL
glVertexAttrib2fARB
public void glVertexAttrib2fARB(int arg0,
float arg1,
float arg2)
- glVertexAttrib2fARB in interface GL
glVertexAttrib2fNV
public void glVertexAttrib2fNV(int arg0,
float arg1,
float arg2)
- glVertexAttrib2fNV in interface GL
glVertexAttrib2fv
public void glVertexAttrib2fv(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib2fv in interface GL
glVertexAttrib2fvARB
public void glVertexAttrib2fvARB(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib2fvARB in interface GL
glVertexAttrib2fvNV
public void glVertexAttrib2fvNV(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib2fvNV in interface GL
glVertexAttrib2hNV
public void glVertexAttrib2hNV(int arg0,
short arg1,
short arg2)
- glVertexAttrib2hNV in interface GL
glVertexAttrib2hvNV
public void glVertexAttrib2hvNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib2hvNV in interface GL
glVertexAttrib2s
public void glVertexAttrib2s(int arg0,
short arg1,
short arg2)
- glVertexAttrib2s in interface GL
glVertexAttrib2sARB
public void glVertexAttrib2sARB(int arg0,
short arg1,
short arg2)
- glVertexAttrib2sARB in interface GL
glVertexAttrib2sNV
public void glVertexAttrib2sNV(int arg0,
short arg1,
short arg2)
- glVertexAttrib2sNV in interface GL
glVertexAttrib2sv
public void glVertexAttrib2sv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib2sv in interface GL
glVertexAttrib2svARB
public void glVertexAttrib2svARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib2svARB in interface GL
glVertexAttrib2svNV
public void glVertexAttrib2svNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib2svNV in interface GL
glVertexAttrib3d
public void glVertexAttrib3d(int arg0,
double arg1,
double arg2,
double arg3)
- glVertexAttrib3d in interface GL
glVertexAttrib3dARB
public void glVertexAttrib3dARB(int arg0,
double arg1,
double arg2,
double arg3)
- glVertexAttrib3dARB in interface GL
glVertexAttrib3dNV
public void glVertexAttrib3dNV(int arg0,
double arg1,
double arg2,
double arg3)
- glVertexAttrib3dNV in interface GL
glVertexAttrib3dv
public void glVertexAttrib3dv(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib3dv in interface GL
glVertexAttrib3dvARB
public void glVertexAttrib3dvARB(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib3dvARB in interface GL
glVertexAttrib3dvNV
public void glVertexAttrib3dvNV(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib3dvNV in interface GL
glVertexAttrib3f
public void glVertexAttrib3f(int arg0,
float arg1,
float arg2,
float arg3)
- glVertexAttrib3f in interface GL
glVertexAttrib3fARB
public void glVertexAttrib3fARB(int arg0,
float arg1,
float arg2,
float arg3)
- glVertexAttrib3fARB in interface GL
glVertexAttrib3fNV
public void glVertexAttrib3fNV(int arg0,
float arg1,
float arg2,
float arg3)
- glVertexAttrib3fNV in interface GL
glVertexAttrib3fv
public void glVertexAttrib3fv(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib3fv in interface GL
glVertexAttrib3fvARB
public void glVertexAttrib3fvARB(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib3fvARB in interface GL
glVertexAttrib3fvNV
public void glVertexAttrib3fvNV(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib3fvNV in interface GL
glVertexAttrib3hNV
public void glVertexAttrib3hNV(int arg0,
short arg1,
short arg2,
short arg3)
- glVertexAttrib3hNV in interface GL
glVertexAttrib3hvNV
public void glVertexAttrib3hvNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib3hvNV in interface GL
glVertexAttrib3s
public void glVertexAttrib3s(int arg0,
short arg1,
short arg2,
short arg3)
- glVertexAttrib3s in interface GL
glVertexAttrib3sARB
public void glVertexAttrib3sARB(int arg0,
short arg1,
short arg2,
short arg3)
- glVertexAttrib3sARB in interface GL
glVertexAttrib3sNV
public void glVertexAttrib3sNV(int arg0,
short arg1,
short arg2,
short arg3)
- glVertexAttrib3sNV in interface GL
glVertexAttrib3sv
public void glVertexAttrib3sv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib3sv in interface GL
glVertexAttrib3svARB
public void glVertexAttrib3svARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib3svARB in interface GL
glVertexAttrib3svNV
public void glVertexAttrib3svNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib3svNV in interface GL
glVertexAttrib4Nbv
public void glVertexAttrib4Nbv(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4Nbv in interface GL
glVertexAttrib4NbvARB
public void glVertexAttrib4NbvARB(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4NbvARB in interface GL
glVertexAttrib4Niv
public void glVertexAttrib4Niv(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4Niv in interface GL
glVertexAttrib4NivARB
public void glVertexAttrib4NivARB(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4NivARB in interface GL
glVertexAttrib4Nsv
public void glVertexAttrib4Nsv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4Nsv in interface GL
glVertexAttrib4NsvARB
public void glVertexAttrib4NsvARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4NsvARB in interface GL
glVertexAttrib4Nub
public void glVertexAttrib4Nub(int arg0,
byte arg1,
byte arg2,
byte arg3,
byte arg4)
- glVertexAttrib4Nub in interface GL
glVertexAttrib4NubARB
public void glVertexAttrib4NubARB(int arg0,
byte arg1,
byte arg2,
byte arg3,
byte arg4)
- glVertexAttrib4NubARB in interface GL
glVertexAttrib4Nubv
public void glVertexAttrib4Nubv(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4Nubv in interface GL
glVertexAttrib4NubvARB
public void glVertexAttrib4NubvARB(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4NubvARB in interface GL
glVertexAttrib4Nuiv
public void glVertexAttrib4Nuiv(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4Nuiv in interface GL
glVertexAttrib4NuivARB
public void glVertexAttrib4NuivARB(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4NuivARB in interface GL
glVertexAttrib4Nusv
public void glVertexAttrib4Nusv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4Nusv in interface GL
glVertexAttrib4NusvARB
public void glVertexAttrib4NusvARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4NusvARB in interface GL
glVertexAttrib4bv
public void glVertexAttrib4bv(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4bv in interface GL
glVertexAttrib4bvARB
public void glVertexAttrib4bvARB(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4bvARB in interface GL
glVertexAttrib4d
public void glVertexAttrib4d(int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
- glVertexAttrib4d in interface GL
glVertexAttrib4dARB
public void glVertexAttrib4dARB(int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
- glVertexAttrib4dARB in interface GL
glVertexAttrib4dNV
public void glVertexAttrib4dNV(int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
- glVertexAttrib4dNV in interface GL
glVertexAttrib4dv
public void glVertexAttrib4dv(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib4dv in interface GL
glVertexAttrib4dvARB
public void glVertexAttrib4dvARB(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib4dvARB in interface GL
glVertexAttrib4dvNV
public void glVertexAttrib4dvNV(int arg0,
double[] arg1,
int arg2)
- glVertexAttrib4dvNV in interface GL
glVertexAttrib4f
public void glVertexAttrib4f(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glVertexAttrib4f in interface GL
glVertexAttrib4fARB
public void glVertexAttrib4fARB(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glVertexAttrib4fARB in interface GL
glVertexAttrib4fNV
public void glVertexAttrib4fNV(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glVertexAttrib4fNV in interface GL
glVertexAttrib4fv
public void glVertexAttrib4fv(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib4fv in interface GL
glVertexAttrib4fvARB
public void glVertexAttrib4fvARB(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib4fvARB in interface GL
glVertexAttrib4fvNV
public void glVertexAttrib4fvNV(int arg0,
float[] arg1,
int arg2)
- glVertexAttrib4fvNV in interface GL
glVertexAttrib4hNV
public void glVertexAttrib4hNV(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glVertexAttrib4hNV in interface GL
glVertexAttrib4hvNV
public void glVertexAttrib4hvNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4hvNV in interface GL
glVertexAttrib4iv
public void glVertexAttrib4iv(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4iv in interface GL
glVertexAttrib4ivARB
public void glVertexAttrib4ivARB(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4ivARB in interface GL
glVertexAttrib4s
public void glVertexAttrib4s(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glVertexAttrib4s in interface GL
glVertexAttrib4sARB
public void glVertexAttrib4sARB(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glVertexAttrib4sARB in interface GL
glVertexAttrib4sNV
public void glVertexAttrib4sNV(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glVertexAttrib4sNV in interface GL
glVertexAttrib4sv
public void glVertexAttrib4sv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4sv in interface GL
glVertexAttrib4svARB
public void glVertexAttrib4svARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4svARB in interface GL
glVertexAttrib4svNV
public void glVertexAttrib4svNV(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4svNV in interface GL
glVertexAttrib4ubNV
public void glVertexAttrib4ubNV(int arg0,
byte arg1,
byte arg2,
byte arg3,
byte arg4)
- glVertexAttrib4ubNV in interface GL
glVertexAttrib4ubv
public void glVertexAttrib4ubv(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4ubv in interface GL
glVertexAttrib4ubvARB
public void glVertexAttrib4ubvARB(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4ubvARB in interface GL
glVertexAttrib4ubvNV
public void glVertexAttrib4ubvNV(int arg0,
byte[] arg1,
int arg2)
- glVertexAttrib4ubvNV in interface GL
glVertexAttrib4uiv
public void glVertexAttrib4uiv(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4uiv in interface GL
glVertexAttrib4uivARB
public void glVertexAttrib4uivARB(int arg0,
int[] arg1,
int arg2)
- glVertexAttrib4uivARB in interface GL
glVertexAttrib4usv
public void glVertexAttrib4usv(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4usv in interface GL
glVertexAttrib4usvARB
public void glVertexAttrib4usvARB(int arg0,
short[] arg1,
int arg2)
- glVertexAttrib4usvARB in interface GL
glVertexAttribArrayObjectATI
public void glVertexAttribArrayObjectATI(int arg0,
int arg1,
int arg2,
boolean arg3,
int arg4,
int arg5,
int arg6)
- glVertexAttribArrayObjectATI in interface GL
glVertexAttribPointer
public void glVertexAttribPointer(int arg0,
int arg1,
int arg2,
boolean arg3,
int arg4,
Buffer arg5)
- glVertexAttribPointer in interface GL
glVertexAttribPointer
public void glVertexAttribPointer(int arg0,
int arg1,
int arg2,
boolean arg3,
int arg4,
long arg5)
- glVertexAttribPointer in interface GL
glVertexAttribPointerARB
public void glVertexAttribPointerARB(int arg0,
int arg1,
int arg2,
boolean arg3,
int arg4,
Buffer arg5)
- glVertexAttribPointerARB in interface GL
glVertexAttribPointerARB
public void glVertexAttribPointerARB(int arg0,
int arg1,
int arg2,
boolean arg3,
int arg4,
long arg5)
- glVertexAttribPointerARB in interface GL
glVertexAttribPointerNV
public void glVertexAttribPointerNV(int arg0,
int arg1,
int arg2,
int arg3,
long arg4)
- glVertexAttribPointerNV in interface GL
glVertexAttribs1dvNV
public void glVertexAttribs1dvNV(int arg0,
int arg1,
double[] arg2,
int arg3)
- glVertexAttribs1dvNV in interface GL
glVertexAttribs1fvNV
public void glVertexAttribs1fvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glVertexAttribs1fvNV in interface GL
glVertexAttribs1hvNV
public void glVertexAttribs1hvNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs1hvNV in interface GL
glVertexAttribs1svNV
public void glVertexAttribs1svNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs1svNV in interface GL
glVertexAttribs2dvNV
public void glVertexAttribs2dvNV(int arg0,
int arg1,
double[] arg2,
int arg3)
- glVertexAttribs2dvNV in interface GL
glVertexAttribs2fvNV
public void glVertexAttribs2fvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glVertexAttribs2fvNV in interface GL
glVertexAttribs2hvNV
public void glVertexAttribs2hvNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs2hvNV in interface GL
glVertexAttribs2svNV
public void glVertexAttribs2svNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs2svNV in interface GL
glVertexAttribs3dvNV
public void glVertexAttribs3dvNV(int arg0,
int arg1,
double[] arg2,
int arg3)
- glVertexAttribs3dvNV in interface GL
glVertexAttribs3fvNV
public void glVertexAttribs3fvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glVertexAttribs3fvNV in interface GL
glVertexAttribs3hvNV
public void glVertexAttribs3hvNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs3hvNV in interface GL
glVertexAttribs3svNV
public void glVertexAttribs3svNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs3svNV in interface GL
glVertexAttribs4dvNV
public void glVertexAttribs4dvNV(int arg0,
int arg1,
double[] arg2,
int arg3)
- glVertexAttribs4dvNV in interface GL
glVertexAttribs4fvNV
public void glVertexAttribs4fvNV(int arg0,
int arg1,
float[] arg2,
int arg3)
- glVertexAttribs4fvNV in interface GL
glVertexAttribs4hvNV
public void glVertexAttribs4hvNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs4hvNV in interface GL
glVertexAttribs4svNV
public void glVertexAttribs4svNV(int arg0,
int arg1,
short[] arg2,
int arg3)
- glVertexAttribs4svNV in interface GL
glVertexAttribs4ubvNV
public void glVertexAttribs4ubvNV(int arg0,
int arg1,
byte[] arg2,
int arg3)
- glVertexAttribs4ubvNV in interface GL
glVertexBlendEnvfATI
public void glVertexBlendEnvfATI(int arg0,
float arg1)
- glVertexBlendEnvfATI in interface GL
glVertexPointer
public void glVertexPointer(int arg0,
int arg1,
int arg2,
Buffer arg3)
- glVertexPointer in interface GL
glVertexPointer
public void glVertexPointer(int arg0,
int arg1,
int arg2,
long arg3)
- glVertexPointer in interface GL
glVertexStream1dATI
public void glVertexStream1dATI(int arg0,
double arg1)
- glVertexStream1dATI in interface GL
glVertexStream1dvATI
public void glVertexStream1dvATI(int arg0,
double[] arg1,
int arg2)
- glVertexStream1dvATI in interface GL
glVertexStream1fATI
public void glVertexStream1fATI(int arg0,
float arg1)
- glVertexStream1fATI in interface GL
glVertexStream1fvATI
public void glVertexStream1fvATI(int arg0,
float[] arg1,
int arg2)
- glVertexStream1fvATI in interface GL
glVertexStream1iATI
public void glVertexStream1iATI(int arg0,
int arg1)
- glVertexStream1iATI in interface GL
glVertexStream1ivATI
public void glVertexStream1ivATI(int arg0,
int[] arg1,
int arg2)
- glVertexStream1ivATI in interface GL
glVertexStream1sATI
public void glVertexStream1sATI(int arg0,
short arg1)
- glVertexStream1sATI in interface GL
glVertexStream1svATI
public void glVertexStream1svATI(int arg0,
short[] arg1,
int arg2)
- glVertexStream1svATI in interface GL
glVertexStream2dATI
public void glVertexStream2dATI(int arg0,
double arg1,
double arg2)
- glVertexStream2dATI in interface GL
glVertexStream2dvATI
public void glVertexStream2dvATI(int arg0,
double[] arg1,
int arg2)
- glVertexStream2dvATI in interface GL
glVertexStream2fATI
public void glVertexStream2fATI(int arg0,
float arg1,
float arg2)
- glVertexStream2fATI in interface GL
glVertexStream2fvATI
public void glVertexStream2fvATI(int arg0,
float[] arg1,
int arg2)
- glVertexStream2fvATI in interface GL
glVertexStream2iATI
public void glVertexStream2iATI(int arg0,
int arg1,
int arg2)
- glVertexStream2iATI in interface GL
glVertexStream2ivATI
public void glVertexStream2ivATI(int arg0,
int[] arg1,
int arg2)
- glVertexStream2ivATI in interface GL
glVertexStream2sATI
public void glVertexStream2sATI(int arg0,
short arg1,
short arg2)
- glVertexStream2sATI in interface GL
glVertexStream2svATI
public void glVertexStream2svATI(int arg0,
short[] arg1,
int arg2)
- glVertexStream2svATI in interface GL
glVertexStream3dATI
public void glVertexStream3dATI(int arg0,
double arg1,
double arg2,
double arg3)
- glVertexStream3dATI in interface GL
glVertexStream3dvATI
public void glVertexStream3dvATI(int arg0,
double[] arg1,
int arg2)
- glVertexStream3dvATI in interface GL
glVertexStream3fATI
public void glVertexStream3fATI(int arg0,
float arg1,
float arg2,
float arg3)
- glVertexStream3fATI in interface GL
glVertexStream3fvATI
public void glVertexStream3fvATI(int arg0,
float[] arg1,
int arg2)
- glVertexStream3fvATI in interface GL
glVertexStream3iATI
public void glVertexStream3iATI(int arg0,
int arg1,
int arg2,
int arg3)
- glVertexStream3iATI in interface GL
glVertexStream3ivATI
public void glVertexStream3ivATI(int arg0,
int[] arg1,
int arg2)
- glVertexStream3ivATI in interface GL
glVertexStream3sATI
public void glVertexStream3sATI(int arg0,
short arg1,
short arg2,
short arg3)
- glVertexStream3sATI in interface GL
glVertexStream3svATI
public void glVertexStream3svATI(int arg0,
short[] arg1,
int arg2)
- glVertexStream3svATI in interface GL
glVertexStream4dATI
public void glVertexStream4dATI(int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
- glVertexStream4dATI in interface GL
glVertexStream4dvATI
public void glVertexStream4dvATI(int arg0,
double[] arg1,
int arg2)
- glVertexStream4dvATI in interface GL
glVertexStream4fATI
public void glVertexStream4fATI(int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
- glVertexStream4fATI in interface GL
glVertexStream4fvATI
public void glVertexStream4fvATI(int arg0,
float[] arg1,
int arg2)
- glVertexStream4fvATI in interface GL
glVertexStream4iATI
public void glVertexStream4iATI(int arg0,
int arg1,
int arg2,
int arg3,
int arg4)
- glVertexStream4iATI in interface GL
glVertexStream4ivATI
public void glVertexStream4ivATI(int arg0,
int[] arg1,
int arg2)
- glVertexStream4ivATI in interface GL
glVertexStream4sATI
public void glVertexStream4sATI(int arg0,
short arg1,
short arg2,
short arg3,
short arg4)
- glVertexStream4sATI in interface GL
glVertexStream4svATI
public void glVertexStream4svATI(int arg0,
short[] arg1,
int arg2)
- glVertexStream4svATI in interface GL
glVertexWeightPointerEXT
public void glVertexWeightPointerEXT(int arg0,
int arg1,
int arg2,
long arg3)
- glVertexWeightPointerEXT in interface GL
glVertexWeightfvEXT
public void glVertexWeightfvEXT(float[] arg0,
int arg1)
- glVertexWeightfvEXT in interface GL
glVertexWeighthvNV
public void glVertexWeighthvNV(short[] arg0,
int arg1)
- glVertexWeighthvNV in interface GL
glViewport
public void glViewport(int arg0,
int arg1,
int arg2,
int arg3)
- glViewport in interface GL
glWeightPointerARB
public void glWeightPointerARB(int arg0,
int arg1,
int arg2,
long arg3)
- glWeightPointerARB in interface GL
glWeightbvARB
public void glWeightbvARB(int arg0,
byte[] arg1,
int arg2)
- glWeightbvARB in interface GL
glWeightdvARB
public void glWeightdvARB(int arg0,
double[] arg1,
int arg2)
- glWeightdvARB in interface GL
glWeightfvARB
public void glWeightfvARB(int arg0,
float[] arg1,
int arg2)
- glWeightfvARB in interface GL
glWeightivARB
public void glWeightivARB(int arg0,
int[] arg1,
int arg2)
- glWeightivARB in interface GL
glWeightsvARB
public void glWeightsvARB(int arg0,
short[] arg1,
int arg2)
- glWeightsvARB in interface GL
glWeightubvARB
public void glWeightubvARB(int arg0,
byte[] arg1,
int arg2)
- glWeightubvARB in interface GL
glWeightuivARB
public void glWeightuivARB(int arg0,
int[] arg1,
int arg2)
- glWeightuivARB in interface GL
glWeightusvARB
public void glWeightusvARB(int arg0,
short[] arg1,
int arg2)
- glWeightusvARB in interface GL
glWindowPos2d
public void glWindowPos2d(double arg0,
double arg1)
- glWindowPos2d in interface GL
glWindowPos2dARB
public void glWindowPos2dARB(double arg0,
double arg1)
- glWindowPos2dARB in interface GL
glWindowPos2dMESA
public void glWindowPos2dMESA(double arg0,
double arg1)
- glWindowPos2dMESA in interface GL
glWindowPos2dv
public void glWindowPos2dv(double[] arg0,
int arg1)
- glWindowPos2dv in interface GL
glWindowPos2dvARB
public void glWindowPos2dvARB(double[] arg0,
int arg1)
- glWindowPos2dvARB in interface GL
glWindowPos2dvMESA
public void glWindowPos2dvMESA(double[] arg0,
int arg1)
- glWindowPos2dvMESA in interface GL
glWindowPos2f
public void glWindowPos2f(float arg0,
float arg1)
- glWindowPos2f in interface GL
glWindowPos2fARB
public void glWindowPos2fARB(float arg0,
float arg1)
- glWindowPos2fARB in interface GL
glWindowPos2fMESA
public void glWindowPos2fMESA(float arg0,
float arg1)
- glWindowPos2fMESA in interface GL
glWindowPos2fv
public void glWindowPos2fv(float[] arg0,
int arg1)
- glWindowPos2fv in interface GL
glWindowPos2fvARB
public void glWindowPos2fvARB(float[] arg0,
int arg1)
- glWindowPos2fvARB in interface GL
glWindowPos2fvMESA
public void glWindowPos2fvMESA(float[] arg0,
int arg1)
- glWindowPos2fvMESA in interface GL
glWindowPos2i
public void glWindowPos2i(int arg0,
int arg1)
- glWindowPos2i in interface GL
glWindowPos2iARB
public void glWindowPos2iARB(int arg0,
int arg1)
- glWindowPos2iARB in interface GL
glWindowPos2iMESA
public void glWindowPos2iMESA(int arg0,
int arg1)
- glWindowPos2iMESA in interface GL
glWindowPos2iv
public void glWindowPos2iv(int[] arg0,
int arg1)
- glWindowPos2iv in interface GL
glWindowPos2ivARB
public void glWindowPos2ivARB(int[] arg0,
int arg1)
- glWindowPos2ivARB in interface GL
glWindowPos2ivMESA
public void glWindowPos2ivMESA(int[] arg0,
int arg1)
- glWindowPos2ivMESA in interface GL
glWindowPos2s
public void glWindowPos2s(short arg0,
short arg1)
- glWindowPos2s in interface GL
glWindowPos2sARB
public void glWindowPos2sARB(short arg0,
short arg1)
- glWindowPos2sARB in interface GL
glWindowPos2sMESA
public void glWindowPos2sMESA(short arg0,
short arg1)
- glWindowPos2sMESA in interface GL
glWindowPos2sv
public void glWindowPos2sv(short[] arg0,
int arg1)
- glWindowPos2sv in interface GL
glWindowPos2svARB
public void glWindowPos2svARB(short[] arg0,
int arg1)
- glWindowPos2svARB in interface GL
glWindowPos2svMESA
public void glWindowPos2svMESA(short[] arg0,
int arg1)
- glWindowPos2svMESA in interface GL
glWindowPos3d
public void glWindowPos3d(double arg0,
double arg1,
double arg2)
- glWindowPos3d in interface GL
glWindowPos3dARB
public void glWindowPos3dARB(double arg0,
double arg1,
double arg2)
- glWindowPos3dARB in interface GL
glWindowPos3dMESA
public void glWindowPos3dMESA(double arg0,
double arg1,
double arg2)
- glWindowPos3dMESA in interface GL
glWindowPos3dv
public void glWindowPos3dv(double[] arg0,
int arg1)
- glWindowPos3dv in interface GL
glWindowPos3dvARB
public void glWindowPos3dvARB(double[] arg0,
int arg1)
- glWindowPos3dvARB in interface GL
glWindowPos3dvMESA
public void glWindowPos3dvMESA(double[] arg0,
int arg1)
- glWindowPos3dvMESA in interface GL
glWindowPos3f
public void glWindowPos3f(float arg0,
float arg1,
float arg2)
- glWindowPos3f in interface GL
glWindowPos3fARB
public void glWindowPos3fARB(float arg0,
float arg1,
float arg2)
- glWindowPos3fARB in interface GL
glWindowPos3fMESA
public void glWindowPos3fMESA(float arg0,
float arg1,
float arg2)
- glWindowPos3fMESA in interface GL
glWindowPos3fv
public void glWindowPos3fv(float[] arg0,
int arg1)
- glWindowPos3fv in interface GL
glWindowPos3fvARB
public void glWindowPos3fvARB(float[] arg0,
int arg1)
- glWindowPos3fvARB in interface GL
glWindowPos3fvMESA
public void glWindowPos3fvMESA(float[] arg0,
int arg1)
- glWindowPos3fvMESA in interface GL
glWindowPos3i
public void glWindowPos3i(int arg0,
int arg1,
int arg2)
- glWindowPos3i in interface GL
glWindowPos3iARB
public void glWindowPos3iARB(int arg0,
int arg1,
int arg2)
- glWindowPos3iARB in interface GL
glWindowPos3iMESA
public void glWindowPos3iMESA(int arg0,
int arg1,
int arg2)
- glWindowPos3iMESA in interface GL
glWindowPos3iv
public void glWindowPos3iv(int[] arg0,
int arg1)
- glWindowPos3iv in interface GL
glWindowPos3ivARB
public void glWindowPos3ivARB(int[] arg0,
int arg1)
- glWindowPos3ivARB in interface GL
glWindowPos3ivMESA
public void glWindowPos3ivMESA(int[] arg0,
int arg1)
- glWindowPos3ivMESA in interface GL
glWindowPos3s
public void glWindowPos3s(short arg0,
short arg1,
short arg2)
- glWindowPos3s in interface GL
glWindowPos3sARB
public void glWindowPos3sARB(short arg0,
short arg1,
short arg2)
- glWindowPos3sARB in interface GL
glWindowPos3sMESA
public void glWindowPos3sMESA(short arg0,
short arg1,
short arg2)
- glWindowPos3sMESA in interface GL
glWindowPos3sv
public void glWindowPos3sv(short[] arg0,
int arg1)
- glWindowPos3sv in interface GL
glWindowPos3svARB
public void glWindowPos3svARB(short[] arg0,
int arg1)
- glWindowPos3svARB in interface GL
glWindowPos3svMESA
public void glWindowPos3svMESA(short[] arg0,
int arg1)
- glWindowPos3svMESA in interface GL
glWindowPos4dMESA
public void glWindowPos4dMESA(double arg0,
double arg1,
double arg2,
double arg3)
- glWindowPos4dMESA in interface GL
glWindowPos4dvMESA
public void glWindowPos4dvMESA(double[] arg0,
int arg1)
- glWindowPos4dvMESA in interface GL
glWindowPos4fMESA
public void glWindowPos4fMESA(float arg0,
float arg1,
float arg2,
float arg3)
- glWindowPos4fMESA in interface GL
glWindowPos4fvMESA
public void glWindowPos4fvMESA(float[] arg0,
int arg1)
- glWindowPos4fvMESA in interface GL
glWindowPos4iMESA
public void glWindowPos4iMESA(int arg0,
int arg1,
int arg2,
int arg3)
- glWindowPos4iMESA in interface GL
glWindowPos4ivMESA
public void glWindowPos4ivMESA(int[] arg0,
int arg1)
- glWindowPos4ivMESA in interface GL
glWindowPos4sMESA
public void glWindowPos4sMESA(short arg0,
short arg1,
short arg2,
short arg3)
- glWindowPos4sMESA in interface GL
glWindowPos4svMESA
public void glWindowPos4svMESA(short[] arg0,
int arg1)
- glWindowPos4svMESA in interface GL
glWriteMaskEXT
public void glWriteMaskEXT(int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
- glWriteMaskEXT in interface GL
isExtensionAvailable
public boolean isExtensionAvailable(String arg0)
isFunctionAvailable
public boolean isFunctionAvailable(String arg0)